Space Engineers

Space Engineers

56 ratings
Meow's More Modules
   
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Type: Mod
Mod category: Block, Production
File Size
Posted
Updated
131.795 KB
17 Dec, 2016 @ 4:53pm
30 Jul, 2017 @ 10:21am
4 Change Notes ( view )

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Meow's More Modules

Description
IM ALIVE

After a long time I am back and updated one of my best mods IMO

This mod add 9 more modules for your enjoyment, these modules add a sort of tier system and can make your late game a bit less grindy

First, we have cheap modules these modules are half price good for early game when you dont want to speand a ton of resources but of course they have a down side they only work half as good as the vanilla modules.
Next, we have you vanilla modules they are unchanged and everyone should know how these works.
After that, we have advance modules these work twice as good as the vanilla modules, require twice the resources and an extra 10 superconductors
Finally, we have my babies the hyper modules these work four times as good as the vanilla ones, require four times the resources and need 100 superconductors

My small ship modules
http://steamproxy.net/sharedfiles/filedetails/?id=848261636
My shield modules
http://steamproxy.net/sharedfiles/filedetails/?id=852199681
Double Sided Modules
http://steamproxy.net/sharedfiles/filedetails/?id=1121004153
40 Comments
Valoneu 31 Jul, 2023 @ 2:12pm 
yes
-₪EPIC₪- Fail 1 May, 2022 @ 12:45pm 
still work?
Browmy 22 Nov, 2020 @ 6:15pm 
I've already solved it, seemed to be a failure while downloading it. I just needed to unsub, close steam, wait for some time and then re-open steam, sub again and enter the world again. Thank you for your help and hope this mod keeps on working for a long time :DDDD
Browmy 22 Nov, 2020 @ 2:02pm 
Okay. I'll try it. Also I'm thinking in deleting the mods folder of SE because I'm getting that error in a bunch of them. I guess that if it works for you it should work for me, but I'll tell you after I've done it.
Meows  [author] 22 Nov, 2020 @ 1:58pm 
try unsubscribing and resubscribing if that doesnt work im looking into updating/making a new mod that is up to date just gotta remember how to
Browmy 22 Nov, 2020 @ 10:45am 
Just tried in a new world with just this mod and it still gives me the:
"MOD_CRITICAL_ERROR: Meow's More Modules, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
" error.
(I hope it works for a long time because I consider it a must have xD).
Meows  [author] 22 Nov, 2020 @ 10:25am 
hmmmmmmm just loaded in and i didnt get any errors could you send me the error (also surprised this mod still works)
Meows  [author] 22 Nov, 2020 @ 10:19am 
Not a clue just started to get back into this game its been years since I modded it but ill give it a look
Browmy 22 Nov, 2020 @ 9:24am 
I have started playing again after some months and this mod is getting a critical error. Has something changed since may/june? because it worked back then.
Realms×Myths 8 May, 2019 @ 7:08am 
Is it possible to combine the two size versions of this mod; so if you press the keybind for (for example) the productivity module, it'll pop up with (at the beginning of a new save) the large one, but if you press it again, it switches to the small one, press it a third time to go back to big-with it also automatically switching sizes like the vanilla blocks do when you highlight the edge of a differently sized grid while having the module selected?