Space Engineers

Space Engineers

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Star Wars HAVw A6 Juggernaut
   
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Type: World
File Size
Posted
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7.765 MB
14 Dec, 2016 @ 3:28pm
2 Sep, 2017 @ 9:59am
4 Change Notes ( view )

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Star Wars HAVw A6 Juggernaut

Description
Hello Co Engineers!

It was a long way but now the 'Turbo Tank' is operational. As usual it is completely vanilla,
it doesn't even use the Star Wars Weapons Mod because the textures are broken.

I personaly think the Turbo Tank is one of the most badass vehicles in star wars, totally underrated.

I tricked the game a little bit; i used large grid wheels on a small grid an build a suspension
system by connecting pistons to wheel suspension blocks.
It works quite well but the front wheels on each side are weak and break off easily when
hitting a static object. Technically the vehicle doesn't need them to move and steer,
so that is no major problem.

As the real one it can be used in both directions, there is a cockpit for each side.
Because it uses normal rotors to accelerate the vmax is only 12m/s.

The 4 turrets are fully operational and movable, the turrets on the sides are usable in both
directions. They are not just decoration, they can move very freely and really are useful in battles.

There is a hatch on the top and a lift under its belly to get in.
I think really EVERYTHING is described on screens, so please read them to use the tank correctly.

_____________________________________________________________________________

Notice:

- Don't hit things with the wheels.

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Credits:

- To MMaster for his great Configurable LCD Script:
https://steamproxy.net/sharedfiles/filedetails/?id=717335436&searchtext=mmaster

-To Alysius for is amazing floor plan script:
https://steamproxy.net/sharedfiles/filedetails/?id=811469981&searchtext=floor+plan

______________________________________________________________________________

You prefer walking?
Try out my AT-TE or AT-AT:

https://steamproxy.net/sharedfiles/filedetails/?id=709269935&searchtext=star+wars+walker

https://steamproxy.net/sharedfiles/filedetails/?id=620985259&searchtext=star+wars+walker

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UPDATE 1

- Just placed 2 missing armor blocks
_____________________________________________________________________________

UPDATE 2

- All Textpanels are fixed (The last Patch turned them 90°)
- Placed missing Gatling Gun on the Main Turret

Noone told me that the Textpanels have been turned, so it took me a week to notice that.
Please tell me if you have any issues, so that they can be fixed quickly.

____________________________________________________________________________

UPDATE 3

- Fixed turret movements
- Fixed all interior doors
- Fixed Radar System (Heavy performance impact if activated)
- Fixed corner LCD orientation
- Added horizontal orientation to the side turrets
- some small interior re-designes

____________________________________________________________________________

I build this with all my love, i really hope you all like it.
Have fun!

80 Comments
D3LT4-07  [author] 24 May, 2019 @ 10:37am 
I attached small grid rotor pieces to large grid rotors. Was a little trick back then, don't know if it still works.
mcstabby492 17 Feb, 2019 @ 11:40pm 
How did you attach the large grid rotors to the 1x1 wheel suspension blocks????
☭LoliBeater☭ 20 Feb, 2018 @ 12:57pm 
is it vanila?

D3LT4-07  [author] 7 Jan, 2018 @ 12:09pm 
Hmmm .. shit. When i find the time i will try to fix it.
Nooble 6 Jan, 2018 @ 12:40pm 
So, any ETA on a fix for the back flipping turbo tank? It breaks the second I load into the map.
Bad Salad 9 Dec, 2017 @ 11:28pm 
it literally breaks as soon as i join the map lol
Bad Salad 9 Dec, 2017 @ 9:29pm 
cant find it in my blueprints
D3LT4-07  [author] 30 Sep, 2017 @ 2:50pm 
Nope
Barnaby Bananas 30 Sep, 2017 @ 2:28pm 
any required mods?
D3LT4-07  [author] 30 Sep, 2017 @ 1:57pm 
@kris220b
We do.