Starbound

Starbound

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Melee Aiming
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12. dec. 2016 kl. 21:51
18. okt. 2017 kl. 11:35
3 ændringsbemærkninger ( vis )

Abonner for at downloade
Melee Aiming

Beskrivelse
Changes the standard (left click) attacks of broadswords and hammers to aim towards the cursor, instead of only horizontally left or right.

Note: secondary (right click) attacks are unaffected.

This mod will affect other mods' broadswords and hammers as long as those weapons use the vanilla broadswordcombo/hammersmash abilities; it does not (and will not) affect any modded broadsword/hammer combos. This mod may be incompatible with other mods that alter or replace vanilla broadsword and hammer abilities.

DRM-free version: http://community.playstarbound.com/resources/melee-aiming.4370/
211 kommentarer
ranziseangaming 13. mar. kl. 2:22 
if possible
ranziseangaming 13. mar. kl. 2:22 
i want it to work on shellguard extension remastered and arcana
Nar'SieOfficial 24. feb. kl. 9:25 
Would it be possible to make a patch of this for extended story's more special weapons? I adore this mod, and not having it on some weapons makes me not want to use them.
DEMONKITTY THE FIRE SERPENT 22. jan. kl. 12:41 
i want this mod to work with this mod how would i do it or is it impossible? https://steamproxy.net/sharedfiles/filedetails/?id=872296411
Thedeadmemelord 21. jan. kl. 6:36 
How do I make it so that the weapons only aim when I attack? It looks weird otherwise.
悟缘咒 29. sep. 2023 kl. 1:00 
The gun is unusable, which makes some enemies feel like decorations
rainbow unicorn(armorpower) 8. sep. 2023 kl. 17:24 
doesnt work with the starter broadsword for some reason
ZeF1Re 20. juli 2023 kl. 3:31 
класс, внатуре четко
myt0 9. maj 2023 kl. 10:21 
W mod
Ironence 28. apr. 2023 kl. 14:11 
I'm having a few really odd issues... Specific weapons won't aim while idle, and will only change their idle orient after making an attack. The weapons in question are the Greataxe, Fist, Katana, Mace, Scythe. Also the Quarterstaff, but this one isn't so egregious because it actually resets it's orients to default position and doesn't stay in some arbitrary position. And the only mod I'm using that affects weapons (That I'm aware of...) is FU, and... Well, it already has a patch.