Space Engineers

Space Engineers

78 ratings
[GSI] Providence-Class Support Frigate [Modless]
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
19.007 MB
4 Dec, 2016 @ 2:13am
9 Dec, 2016 @ 12:53pm
3 Change Notes ( view )

Subscribe to download
[GSI] Providence-Class Support Frigate [Modless]

In 1 collection by Extevious
Genesis Industries Gen.1 Fleet [GSI]
17 items
Description


GEI Providence-Class Support Frigate

100% Mod-Free

Created On Stable Branch

View the 3D Model here.[sketchfab.com]



The Providence-Class support Frigate is intended for flight amongst an atmosphere where it lingers just behind the last line of defence for refueling purposes, cargo transport, fighter storage, or even a multi-role combat-based warship because of the included bombardment system. With primarly Atmospheric thrusters, flight on planets is a breeze. The Providence includes everything required for survival, including refinery, assemblers, oxygen generators and even Arc Furnaces. Rest assure all of that processed resources can be stored in the hefty 6 Large Cargo Containers in conjunction, be protected by the 4x missile and 3x gatling turrets.




• Atmospheric flight abilities (1.10g+ ability)
• Bombardment system with Auto-Balance
• Resource Processing Abilities
• 2 hangers for small ships
• Combat Repair System (CRS)
• Reactors and Batteries as power sources
• Auto-Close Doors
• Air-tight interior
• 3x Gatling Turrets
• 4x Missile Turrets
• 2x Rocket Launchers
• Medical Room and Cryogenic Chambers
• Hydrogen and Atmospheric-Based Propulsion (can easily fly without hydrogen)
• Air Vents and Oxygen Generators
• Multi-Angle Cameras
• Custom Cosmetics





Class: Providence
Type: SPFR (Support Frigate)
Role: Support, Resource Processing, Multi-role
Generation: First Generation
Identification Number: T-DL67-SPFR
Manufacture: Galactic Engineering Inc.
Faction: Sol Corp.
Environment: Atmosphere Only (1.10g+)

Weight: 2,659,057Kg

Blocks: 2,881

Grid: Large Grid

Length/Width/Heigth: 55x13x14 (137.5m x 32.5m x 35m)

Survival Ready: Yes

Planet Ready: Yes

Moon Ready: No

Airtight: Yes

Crew Members: 11 (1 Pilot, 2 Co-Pilot, 6 Cryogenic Passengers, 2 Passengers)

Cargo Capacity: 6x Large and 8x Small Cargo Containers (excluding Reactors, Seats, etc.)

Triangles: 959,247

-Toolbar Loadout-

Tab 01: Cameras

Tab 02:

[1] Attack mode On
[2] Attack Mode Off
[6] Auto-Balance
[7] Bombardment Camera
[8] Start Bombardment
[9] Stop Bombardment

Thanks everyone and don't forget to rate for future ships!



Whiplash141's Workshop• Scripts• Ships• Tips

MMaster's Workshop• Scripts• Mods

k_medlock's Workshop• Ships• Guides

Thanks Tuxenus for the video! :D




Official YouTube Channel


Public Steam Group



25 Comments
Alterae 27 Aug, 2018 @ 7:20am 
I would hate to see this above my base.
stranger 29 Sep, 2017 @ 9:21pm 
Found it, program block two is called (Balance) turn it off to be able to steer the ship normally. Program is supposed to help with the docking of small craft and only cut in if pilot makes a drastic change in direction only I dont think he put in the values for what he considered drastic and default is set for zero tolerance.
stranger 29 Sep, 2017 @ 9:11pm 
ok, I dont know what program's he has running on this ship but one of them is overridding the gyroscope controls. I tried several times to turn the override button off only to have it turned right back on as soon as I clicked it. I might try to find the program responcible but most likely will just delete the ship and spawn in anothr that will be less work to make fly. Awesome looking ship though.
JJH 4 Aug, 2017 @ 6:27pm 
Can't steer it on planet
tedjmill 8 Jun, 2017 @ 5:00pm 
Tried to fit 3 Glipses into the larger hold.

If you see my flying around with half a hangar, this is why.
Lil T man 1 Jun, 2017 @ 7:54am 
you cant even steer it...
Stratus 26 Dec, 2016 @ 12:38pm 
Awesome build. How can I use sketchfab?
p3st|cIdE 9 Dec, 2016 @ 9:07pm 
The slow fall is something to do with the small hydrogen thrusters pointing downward. I had the same problem on a different ship. This ship does not go down very well, but other than that, it works pretty well with my hover controller. Interesting! I had fun finding my way around.
Extevious  [author] 9 Dec, 2016 @ 8:36pm 
@FS first of all, I have no idea why it is hitting the ground from 5km. Everytime I paste it in it hovers like normal. By the looks of the damage that IS NOT a 5km impact. If you're talking about the slow fall of about 0.2km/h its because it has somthing to do with the game... its had this bug before in the past. Second, the reason I leave the LCD script by MMaster set to [LCD] is so when I dock a ship it can gather the readings from the ship itself. The unfinished button panels (assuming the ones grinded down) are for asthetic purposes, and to make it feel real (modeling my ships after HALO and in real life navel warships).
broken 9 Dec, 2016 @ 7:03pm 
Just a heads up with MMASTER script. You can customize it so it don't read everything else but the ship itself, edit it and customize it to [GIE LCD] so any ships that dock to it don't flood the screen. & what's with all the unfinished button panels and LCD'S?