Killing Floor 2

Killing Floor 2

Not enough ratings
KF-Complexity
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
12.369 MB
2 Dec, 2016 @ 5:16pm
13 Nov, 2020 @ 3:47pm
12 Change Notes ( view )

Subscribe to download
KF-Complexity

Description
Reimagining of Complex from Perfect Dark N64 with Killing Floor assets.

This is pretty close to the final version, there are some lighting issues that I just can't seem to solve. Other than that it should be smooth.

I chose the name Complexity, instead of Complex, as a tribute to the map Facility (Felicity in Perfect Dark)
11 Comments
Storm_at_Sea 18 Nov, 2017 @ 6:28am 
Nope, not an n64 player. I just tried this briefly, but according to the screenshots above, I didn't see all areas, so I will check it out more later. The main thing I wasn't fond of was how white it was, but that's just me- my eyes are sensitive to brightness, so white with bright overhead lights is a bit rough. I look forward to checking out the rest. :)
DarkDarkington  [author] 17 Nov, 2017 @ 11:18am 
There's ammo boxes and if you are familiar with the goldeneye/ perfect dark map you'll know where they are :)
Storm_at_Sea 17 Nov, 2017 @ 11:15am 
Thanks for the heads up. I was just in-game briefly to get a drop then jumped back out, forgot I loaded a new map to try (was distracted). I will try it and then return to rate it next time I go for a drop. The main thing that annoys me about comm. maps when all is otherwise fine is when there's no ammo boxes (I play sp).:bullets::Horzine:
DarkDarkington  [author] 17 Nov, 2017 @ 10:57am 
word of warning, there is a small section of wall in a tiny room that you can walk through and fall off of the map. eventually I'll get around to fixing this.
Storm_at_Sea 17 Nov, 2017 @ 3:05am 
I loved your other map (Area52), so I'm looking forward to trying this one now. Good comm. maps are a must, as kf2 becomes quite dull fast (compared to kf1). I can't even force myself to play for all the 4hr. drops :/ Next time I twist my arm tho- I'll fire this one up :) Thanks for sharing the map.
DarkDarkington  [author] 8 Dec, 2016 @ 2:47pm 
Updated, see change notes dated 8 Dec.
High Velocity Raptor 3 Dec, 2016 @ 9:04pm 
Offtopic but speaking of play I think we played Orion Project together
nmmblez 3 Dec, 2016 @ 8:37pm 
We all know each other, you're a friend of a friend. I'm quite sure we all played together more than once. Everybody with >1000hrs of KF1 played with everybody with >1000hrs of KF1 :P
High Velocity Raptor 3 Dec, 2016 @ 7:22am 
Thanks. Also the lesser details came from the public screenshots and videos linked on the profile so I interpolated the rest. Either way the selection and hours show good dedication and anyone who stops playing for a while to learn the KF2 SDK deserves notice.
DarkDarkington  [author] 3 Dec, 2016 @ 1:33am 
Good video mate, Not sure how you know so much about me though. I'll be updating the map periodically now. Admittedly though, I spend a lot more time playing than I spend in the SDK.