The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

251 ratings
Maids II: Deception
   
Award
Favorite
Favorited
Unfavorite
You need DLC to use this item.

Subscribe to download
Maids II: Deception

In 3 collections by Enter_77
Maids II: Deception - Low
2 items
Maids II: Deception - Standard
4 items
Maids II: Deception - Ultra
4 items
Description
Maids II: Deception (M2) is a sequel to Maids I: Euphoria[www.nexusmods.com] for The Elder Scrolls IV: Oblivion. Originally intended to be a simple mod that would add a single maid to a player house for dress-up, the series has evolved to feature a questline. M2 aims to expand upon where M1 left off, this time with an emphasis on story.

Quest Start: The quest should be added to the Miscellaneous section of the quest journal upon loading the game with SMSkyrim.esp activated. The quest will instruct you to travel to the town of Jonestead.

The Story So Far
During the Oblivion Crisis, an organization of mages and alchemists known as Project Purity sought to rule Tamriel by first enslaving its women through the use of a corrupted Hist tree's sap that, when ingested, provoked an insatiable frenzy that made female victims vulnerable to submission. At the request of two maids who were cursed with the sap’s effects, the Champion of Cyrodiil put a stop to Purity’s plans and saved the women held captive in the palace of the Argonian warlord Desann.

The descendants of the two maids - the Pinder family - would face persecution by a resurgent Purity as retaliation for their defeat. Over time, this rivalry escalated to the point where in order to survive, the family had to form a clandestine group of mercenaries whose only purpose was to put an end to Purity once and for all.

200 years later, only two family members remain in a small underground town in Skyrim. The reasons for how and why the rivalry started have long been forgotten by both sides of the conflict. Yet the mercenary group founded by the family remains strong and has undergone drastic transformations. Now composed entirely of female warriors and assassins that rival the Dark Brotherhood in terms of secrecy and skill, the conflict has reached a standstill with both sides waiting for the other to resurface for one last showdown. With the province under siege by dragons and the civil war, Purity is bound to use this distraction as an advantage and unleash their final plan to eradicate the Pinder family and reveal their most devastating weapon yet, all in the name of saving the world from the enigmatic woman known as Matari.

Features
  • 17 main quests with several offshoot side quests
  • A large underground complex with several connecting dungeons
  • A new land called Sky's Divide, a tropical dwarven fortress island that becomes accessible from the final quest onwards
  • A new dungeon tileset based on the Dwemer ruins of The Elder Scrolls III: Morrowind
  • 114 interior cells, 16 worldspaces
  • 1 new home and another - a ship - that can be obtainable depending on the Dragonborn's actions
  • Approximately 13,000 lines of dialogue with branching paths
  • 79 voice actors voicing 116 characters
  • A maid management system that expands alongside the main questline and allows players to hire up to 98 maids, have them serve as followers, and depart on missions to temporarily increase player stats while in a city or retrieve a specific type of supplies
  • Optional MCM menu for maid management
  • A companion with an optional friendship and romance system
  • New items, including those from other TES games
  • Optional enemy patrols in the Skyrim wilderness depending on the player's place in the main questline

==============================
WARNING
==============================
M2 is a script-intensive mod with 2,072 scripts. It's highly recommended that M2 is started on a new, clean save (new character/game) with as few script-intensive mods activated as possible. It's suggested that this save be kept aside for M2 updates.

If playing on an existing save, it's important to make a backup of the save prior to installing and activating M2. If M2 is ever deactivated and uninstalled, script data will be left over in the save which may affect the stability of the save and other mods that add scripts (such as quest mods). This problem is due to Skyrim's scripting and save system which causes scripts from uninstalled mods to "stick" to a save long after it has been uninstalled.

The following issues encountered in M2 are signs that a save game may be experiencing the negative effects of this left over data:
  • Quest advancement issues
  • Scene/NPC-to-NPC conversation stalls (NPCs will appear with the "This person is busy." message when activated and their conversations will never progress)
  • Crashes to Desktop (CTDs) or frozen loading screens

Use a save game cleaner, such as Save Game Script Cleaner[www.nexusmods.com] or SkyrimTools[www.nexusmods.com], as a measure of last resort to repair bloated saves.

Please read the Maids II: Deception - FAQs for additional suggestions on what to do when problems are encountered.

==============================
Installation Steps
==============================
  1. Read the Compatibilities guide for a list of incompatible mods without patches and determine if M2 can be installed.
  2. If M2 can be installed, click "Subscribe" on this mod's download page.
  3. Install the Maids II: Deception - Assets mod which contains the new, required models and textures for M2.
  4. Read the Compatibilities guide for a list of incompatible mods with patches. Download the offsite Mod Patches package if deemed necessary.
  5. Read the Supplementary Materials for a list of optional M2 resources. Install any that you wish to use.
  6. Adjust the load order to be as follows, top to bottom: All ESM plug-ins >> SMSkyrim.esp >> SMSkyrim - Compressed.esp >> All non-M2 ESP plug-ins >> All M2 ESP plug-ins
  7. M2 is now ready to play. Remember to keep a backup save for the character on which M2 will be played. Revert to this save for when M2 is uninstalled to avoid the complications explained in the WARNING section of this mod page.

==============================
Guides
==============================
Popular Discussions View All (3)
12
6 Apr, 2019 @ 9:18am
*SPOILER* Is there a way to save Kasia?
derpydave1
1
28 Apr, 2018 @ 11:45am
Abridged verison
Kotorfan3231
0
6 Feb, 2023 @ 4:54pm
Hello Hello Enter!
FakeTsuki
212 Comments
Erzherzog Karl von Österreich 6 Jul, 2023 @ 1:01pm 
Playing Skyrim since its been published.
This mod is the greatest I have played so far! I am truly impressed, how immersive this story is and how much I enjoy to play it.

The story, the dialogues, all the ideas, the design, the turn-arounds in the plot - I give it a straight 10/10.


This campaign is a real achievement. Congratulations to its makers - and huge respect for the work!
Zell 11 Aug, 2021 @ 2:37am 
This mod is by far the best mod I have played to date. I been playing since Skyrim was released.

It has a bug trying to go outside on the island at the fort during one of the simulations, sometimes I can do a save prior and reloading which allows me to go out the door other times I go out the next lower door to exit the building. I play this mod every 6 months play is worth a few glitches, the door issue sometimes I use TCL to go out and come back in normal to get the game moving forward so i can leave and mod updates fine. I do not want to post spoilers but this happens same door a couple different scenarios in the course of game play.
My daughter is having a issue getting it to start on an Xbox 1 I have not played with her console to see why it has not started.
I am on PC it seems to play better with SKSE installed less CTD since using it, but that has been with most mods.
archer 15 May, 2021 @ 10:40am 
@ Enter_77 I ended up just skipping to a new scene in the quest and it ended up working fine afterwards. Great mod, I enjoyed it a lot!
Enter_77  [author] 15 May, 2021 @ 10:03am 
@ archer --- Uninstalling/reinstalling has no effect unless trying to resolve issues related to the file structure (missing + misplaced files). This bug is a stuck scene. Have you tried running a save game script cleaner listed in the "WARNING" section on this page's mod description?
archer 8 May, 2021 @ 4:49pm 
On main quest Disciples, once arriving at Checkpoint 4, I'm unable to speak to Samuel. He says nothing to me, only looks at me and is unhittable. In order to circumvent this, I activate the bomb triggers floating in the sky above the bridge to begin the ambush, but once it's finished I'm unable to talk to Lilith by the carriage, and the carriage is floating at an angle, with the wheels partially stuck in the ground.

Whenever I try to speak to Lilith she says "We have to get to the carriage to make sure everybody's alright." and that's it. I've reinstalled the mod twice now and it bugs at this same spot every time.
HRAYNES 20 Jan, 2021 @ 2:35pm 
Great story line can you make a third
Enter_77  [author] 23 May, 2020 @ 10:05pm 
@ zombieskilling --- Check that no loose files or folders exist in the Skyrim\Data\ folder that belong to M2 (will contain the prefix "SMSkyrim"). This would be the case if the mod was ever installed outside of Steam.

If some new M2 models are appearing correctly - such as the houses in Jonestead - while the red pyramids are generally isolated, then it is possible another mod is causing a conflict by altering vanilla models. If possible, upload a screenshot of the red pyramids and post a link.
MuffinZombie 23 May, 2020 @ 9:37pm 
have them downloaded and installed when i first tested it out
Enter_77  [author] 23 May, 2020 @ 9:06pm 
@ zombieskilling --- This means the models for the mod are not loading. Make sure to have downloaded the "Maids II: Deception - Assets" package listed under "Required Items" on the right side of this Workshop page.
MuffinZombie 23 May, 2020 @ 8:57pm 
everyhouse has a red pyrmid in front of them