Killing Floor 2

Killing Floor 2

Ocen: 1,930
Cell-ALPHA
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Maps and Mods: Maps
Rozmiar pliku
Zamieszczono
Zaktualizowano
67.805 MB
20 listopada 2016 o 14:42
14 maja 2018 o 17:46
Listy zmian: 12 ( zobacz )

Zasubskrybuj, aby pobrać
Cell-ALPHA

W 1 kolekcji stworzonej przez LiquidArrow
LiquidArrow's Custom Maps
Przedmioty: 17
Opis
Map Summary:
In the center of this level is one single trader where 6 areas are opened by random at wave start. Everyone is forced into one of the rooms on each wave except the boss wave.

Each room will have its own theme and gameplay style and with the randomization the experience should be different each time you play the map.

Boss Waves will be fought in the center where the ceiling pillars will come down in randomized sets to change up the battleground. The doors will be closed and battle will be done gladiator style.

Other Notes:
Each room has an 'entry hallway' where the walls will slowly come in and crush you if you choose to stay put.

When the boss spawns they are lowered down on a platform in the middle of the map.

NOTICE: Do not edit this map in without notification or permission.

Update 05/12/2018:
- Spawn system has been redone. Spawn related bugs should be fixed
- Working on endless and regular survival
Popularne dyskusje Zobacz wszystkie (1)
9
22 listopada 2020 o 4:32
Feedback
LiquidArrow
Komentarzy: 106
LiquidArrow  [autor] 31 stycznia o 10:20 
@Lamron. I stopped making updates to my maps awhile ago. Look to my reply to noobient
Lamron 29 stycznia o 13:01 
fix max network channel bug?
キ夕 5 marca 2022 o 6:31 
墙关得太快了。
LiquidArrow  [autor] 1 stycznia 2021 o 12:23 
@noobient Unfortunately I haven't touched this map even before the endless update and haven't been able to maintain all my maps with updates due to time restrictions.

I would say if someone feels the drive to update it I can add them as a co-creator and update this workshop with them credited.

Glad to hear you enjoyed it when you could though :happymeat:
noobient 31 grudnia 2020 o 6:42 
Oh boy, now I went back to the Infinite Onslaught update, and tried this out. 7 waves, all the waves worked, I was like, OMG, it's gonna happen now? And then the boss wave came, and my weapons disappeared, then I was slaughtered by az invisible Hans Volter :D Damn, I miss this map so much, it really was one of my favorites.
Christina 7 października 2020 o 21:47 
This is a very cool map! I like the unique gameplay and how the chambers are all so massive and sterile feeling. It gives the enviroment an alien and unsettling feel, and I like that. :)
Hotblizzz 14 marca 2020 o 22:28 
Might be a game issue instead of the mod, I'd uninstall then reinstall
CEO of Homophobia 19 marca 2019 o 5:13 
Still almost unplayable, on one round almost all the enemies were invisible, so my friend and I were just destroyed by Fleshpounds. We retried and on round 5 all the enemies went invisible again. It was in the main hub so I was just able to kill them all but the next round our inventories completely disappeared so we just quit.
fun haver 23 stycznia 2019 o 20:02 
Excellent map with such great ideas, thanks!
Flandre♡ 12 stycznia 2019 o 20:23 
The invisible corpse and the door of room 2 are stuck. I hope the author can repair this map as soon as possible. I like it very much.