Tabletop Simulator

Tabletop Simulator

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Random Maze Generator
   
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Game Category: Board Games
Number of Players: 1, 2, 3, 4
Assets: Scripting
Mots-clés : Misc, 4+
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10.221 KB
19 nov. 2016 à 5h11
19 nov. 2016 à 5h24
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Random Maze Generator

Description
Solve a nearly endless amaount of mazes. Get from from the blue square to the blue one. Enjoy!

In Action: Gfycat[gfycat.com]


The creation and building of the maze may take a minute or two. Please be patient.


Customization currently only available through the editor. I'll add some options to change the size of the maze board later on.
6 commentaires
Gikerl  [créateur] 8 déc. 2016 à 23h40 
Yeah its not very well optimized. If you alt box the maze, you can see why: There are a couple of hundred blocks ^^
TetRic 8 déc. 2016 à 15h35 
Very laggy but cool idea
Gikerl  [créateur] 20 nov. 2016 à 0h22 
They are all solvable, 100% because of the type of generation. There are no islands that means every square on the board is reachable.

If anyone is interested in the technique behind it: Look up "Recursive Backtracking Maze Generation". It builds first builds a single random path until it reaches a dead end. Then the algorithm goes back and finds the first a spot where it can create a new path. This means every square is visitable.
Rice 19 nov. 2016 à 17h50 
I can't seem to get through the test mazes in the screenshots. The red square is awfully elusive...
Gikerl  [créateur] 19 nov. 2016 à 12h34 
Thanks :-)
Haha only a real evil person would do that.

You currently adjust the size by editing the scipt: Host -> Scripting -> 3rd line has an X and Y Value you can adjust. Not really nice but i will make it easier to access in the next update.
Ponylarity 19 nov. 2016 à 11h56 
This is actually pretty damn awesome. potential use for a quick pick up n play DnD dungeon as well depending on how much you hate your players XD The adjustable size feature would be an amazing extra though!