Cities: Skylines

Cities: Skylines

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Airport Runway Approach Light Cluster [Deprecated]
   
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17 Nov, 2016 @ 2:59am
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Airport Runway Approach Light Cluster [Deprecated]

Description
Approach light cluster for an airport. This is a low poly model with a lower poly LOD mesh. Lights have been added in game.
The uploaded image shows three common configurations of approach lights used by airports. Most large airports will use ALSF-2, however, if there are space constraints (due to a city being in proximity), something simpler such as MALSR will be used.


Low poly model with 315 Tris and a 64x64 texture, and a LOD with 40 Tris (uses the same texture).
18 Comments
twr 4 Sep, 2018 @ 11:04pm 
Oh ok thx for the help
vasimr22  [author] 4 Sep, 2018 @ 4:33pm 
@gaming342 The asset here is the one pictured on the right. It's not an asset pack. If you are looking for a collection of ALS assets, I have a new pack on my workshop which has replaced this asset.
twr 4 Sep, 2018 @ 12:05pm 
Dose this asset came with one light pol like in the picture on the top right corner or dosa it came with multiple approach lights????
vasimr22  [author] 12 Aug, 2017 @ 12:53pm 
@Overlord I no longer have the game where I placed these, however, this is the reference that I used: http://www . rainierflightservice. com/blog/wp-content/uploads/2011/01/approach-lights.jpg
(I broke up the link so that steam wouldn't remove it). There are clusters of 3 and 4, however, I used the cluster of 5 for all of the clusters. As for the short ones, those are for the lights close to the runway, where they need to be shorter than the tall ones (you can't push the tall ones into the ground without deforming the terrain), however, you can raise the short ones further above the ground without issue.
Overlord 12 Aug, 2017 @ 12:43pm 
Hi vasimr22. Could you add here better screenshot to really show how and which asset place? In the screenshot here I see maybe 4-5 different assets? And it is hardly visible which asset is first which is the second which is the third behind second etc. I noticed that you have at least 4 assets related to approach light, like single lights, cluster tall, cluster short etc. I'm very confused :) Thank you for your great addition into CSL airports. Without your assets it will be almost impossible to create nice detailed airport.
Captain James 26 Mar, 2017 @ 11:33pm 
Thanks a lot vasimr22, for the props and the patiente too :D
vasimr22  [author] 26 Mar, 2017 @ 11:14pm 
I uploaded the models as props as you requested.
I see the point that you are making, however, you must also consider that a line needs to be drawn somewhere, where it's releasitic enough. For example, I know the ALSF lighting requires clusters of 3, cluster of 4, and varying spacing clusters... That would be a lot of effort to reproduce here with very little gain from it... Anyways, I originally made these models for an airport that only has MALSR.
Captain James 26 Mar, 2017 @ 10:40pm 
Look, here you have a PDF with regulations about ILS lighting. Go to page 12-26 for Cat 2/3 lighting regulations. No viruses I promise! https://www.casa.gov.au/file/516/download?token=mRKIIRWV
Captain James 26 Mar, 2017 @ 10:34pm 
Cat 1 lighting is different from Cat 2/3 lighting and from ALSFs lighting, and yes, the reference is not realistic. Sorry about that, but I didn't find a better pic. ILS Cat 2+ and ALSF-2 are exactly the same the first 300m from the threshold, then varies for each type. ALSF-2 have a single line with sequenced flashing lights, and ILS cat 2+ have someting like the picture
vasimr22  [author] 26 Mar, 2017 @ 10:21pm 
From what I understand, your reference is an over-simplification. I haven't looked it up specifically on any international standards website (or the FAA), however, it seems that cat 1,2,3, etc. don't specifically have anything to do with the approach lights. What you want to look at are different system categories such as ALSF-1, ALSF-2 (the one you posted), SSALF, SSALR, and ALSR. And then certain configurations are required to meet a specific cat level (i.e. you probably would need an ALSF-2 system to meet the cat 3 standard). Also, I can move mine arbitrarily high, and you should be able to obtain a perfect glidescope angle if you use the short ones that I just uploaded (assuming you don't mind the silver that shows through on the bottom).