Sid Meier's Civilization V

Sid Meier's Civilization V

417 ratings
No cheating AI
   
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2 Jul, 2012 @ 6:23pm
5 Jul, 2012 @ 3:07am
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No cheating AI

Description
If you were not already aware, the computer cheats even on prince by using chieftain level gold, happiness and support.

This mod very simply takes away that bonus and puts them on a level playing field. Bonuses from higher difficulty levels remain but are no longer multiplicative.

At some point I will look into addressing AI stupidity..
Popular Discussions View All (1)
0
9 May, 2020 @ 10:05am
Good cheating?
Furry Eskimo
141 Comments
nicoern86 13 Nov, 2023 @ 7:27pm 
DOES NOT WORK WITH SAVED GAMES AND CANCELS DISCOVERIES DUE TO RUINS
Strongfinger 19 Aug, 2022 @ 5:57am 
The biggest issue with the AI IMO is no matter what difficulty level you play it on the AI never suffers any penalty for having too many buildings and units. it can be in as much negative income and debt as it likes and it will never have any of its buildings sold or units disbanded. It can just keep building as much as it wants with no penalty. This allows it to amass literally hundreds of units against you with nothing to worry about and completely steamroll over your civilization. Totally the most unfair thing ever! Its the only thing Id really like to see addressed with a mod. Like preventing the AI from building anything else if it has no gold or just applying disbanding to its Units if its in debt same as the player.
Boltte 30 Dec, 2021 @ 7:47pm 
Oooh, that would b neat
Kurt 30 Dec, 2021 @ 11:11am 
You know what would be fun? Instead of making the AI play with no bonuses like the player (which makes the AI bankrupt and incapable of anything), give the player the same bonuses the AI has on a given level. Like on Deity the AI retains all of it's bonuses, but the player gets them too.
𝔎𝔞𝔪𝔭𝔶 18 Aug, 2021 @ 11:42am 
If you could combine that with the best mod for AI behavior improvement it would be great.
Boltte 4 Nov, 2020 @ 11:46pm 
they also get extra reasearch points and stuff so u need to play catchup to get to his level....and maybe 2v1 his units for everyone unit he has, you should get it with two,.....just in case...
Joe78man 4 Nov, 2020 @ 7:52am 
AI pays no manteinance for units, that's why they have negative gold increasing and a huge army. Also their army have strengh bonus. 1v1 you will always lose in higher difficulties because your whatever is weaker than his same whatever
Knas 21 Jan, 2020 @ 10:53am 
Is it possible to make this work in Multiplayer? If so, how do I go about doing this? I tested a method of going into the Expansion2 folder, pasting the mod and adding it to the .pkg file, but it doesn't seem to work :/
Boltte 2 Jan, 2020 @ 6:42pm 
At this rate, I'll be in the negatives as well and all my units will disband....but for the AI, their units won't disband......and once my units disband....guess what he's gonna do? Yep, declare war on me once my last unit disbands and takes all my cities.....and since I can't afford to purchase or build any more units and maintain them, GG.
Boltte 2 Jan, 2020 @ 6:40pm 
Ever continued playing after the standard victory conditions(domination, time, science, cultural or religion)? Yeah...that's what I'm playing through right now...