Stellaris

Stellaris

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Mass Effect Civilizations - Asari
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31 okt 2016 om 8:44
30 okt om 12:05
86 wijzigingsnotities (weergeven)

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Mass Effect Civilizations - Asari

In 1 verzameling van Princess Stabbity
Team Nessassity - Stellaris
20 items
Omschrijving
UNDER (RE)CONSTRUCTION!

The mod page is currently being overhauled, but you can refer to the Change Notes tab to see what's new!


Version 9.0.3 is available right now!

Major Changes & New Features:
  • Eternity Traditions: An exclusive Tradition Tree that expands on the mechanics of core Asari Civics
  • Cycle of Eternity: Amaranthine species go through three life stages, leaders gaining new benefits as they age
  • Asari Republics:
    > Ecclesia Trends serve as mini-factions that can spawn on planets
    > Eternity unlocks additional functionality and interactions
    > Pops and leaders both thrive in an ethically diverse empire
  • Asari Corporate Interests (Megacorp DLC):
    > Gains additional Influence from Trade Value
    > With Eternity, Influence can be funnelled into maintaining powerful Leverage Policies
    > Infinite Growth just like the Investors ordered... if you can afford the price
  • Asari Ascendancy:
    > Gain Influence from researching new Technologies
    > Adopt Eternity to gain access to Destiny Edicts, offering permanent, stacking diplomatic bonuses
    > Dominate the galaxy through either subjugation or cooperation... under your direction, of course
  • ...and more! You can download version 9.0.0 and experience the largest rework in the history of MEC now!

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Populaire discussies Alles weergeven (3)
36
19 apr om 3:22
Orphaned NSC compatibility patch looking for a new home
Princess Stabbity
2
8 mei 2021 om 20:39
relevant DLC?
Zoob Mer
0
5 nov 2016 om 13:29
Media - Playthroughs, videos, etc.
Princess Stabbity
3.179 opmerkingen
Princess Stabbity  [auteur] 30 okt om 12:02 
@victoriousdread07: It's planned as part of the upcoming portrait rework.
victoriousdread07 27 okt om 14:52 
would it be possible if you could add the asari to the humanoid class list, so they can benefit from the selective kinship civic?
TheGrandN  [auteur] 18 okt om 11:19 
@Spirit
There is at least one planned for sure, but portraits are a priority for now.
Spirit 18 okt om 6:21 
does that mean you will finally add more unique skins for megastructures ?
zzaiah1116 5 okt om 23:33 
Is this mod compatible with NCIS?
Cyberbear 18 sep om 21:41 
is there any chance to have the Juggernaugt use the same model as a colossi?
Zionus5 13 sep om 13:32 
is there a patch to get the ring world to look right while running gigastructures? I
Princess Stabbity  [auteur] 13 sep om 9:58 
Also, sorry everyone for taking so long to update, but the mod should be compatible with Stellaris 3.13+ now! Along with it, we've done some bugfixing and asset optimisation. Nothing major, because portraits are our main focus at the moment, but expect larger content updates in the future <3
Princess Stabbity  [auteur] 13 sep om 9:55 
@Ranger It's okay, we know how to do it, but we'll not be implementing it for the time being. We'll revisit it around the upcoming portrait rework.
Ranger 11 aug om 11:24 
@Princess Stabbit I have some fixes that will put asari into the humanoid category I could forward you.