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I thought I'd share something with those interested...
I wanted all AI units to be-able to react to their wounds & self-heal as normal, but I also want the specific patients from Aco's awesome scripts here to not heal themselves since I like to do mock-operations and mini-events on my ACE Training Map, without having to completely toggle off the abilities of all AI to heal themselves with ACE Medical...
If you want that too, try this:
Go into createpatient.sqf and without the quotation marks, add the line: "pat1 setVariable ["ace_medical_ai_lastFired", 9999999]; "
Go into createpatient1.sqf and without the quotation marks, add the line: "pat setVariable ["ace_medical_ai_lastFired", 9999999];"
Just thought maybe somebody out there might want to know.