Garry's Mod

Garry's Mod

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SOMA: Jin Yoshida [Nextbot]
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
23.247 MB
21 Oct, 2016 @ 8:47am
26 Oct, 2016 @ 9:05pm
2 Change Notes ( view )

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SOMA: Jin Yoshida [Nextbot]

In 1 collection by Wheatley
SOMA Addons
6 items
Description
Jin Yoshida aka Deepsea Diver NPC from SOMA

Jin Yoshida is the last enemy encountered in SOMA (exclude the Leviathan). This creature is a powersuit animated by a Structure Gel.

! Nav Mesh required !
Will not work on the maps without Navigational Mesh. If you saw this text in chat: NAV MESH FAILURE! NO NAV MESHES FOUND ON A MAP!, this means that this map is not supported.
This is not a bug!

Features
Original model & textures & sounds from SOMA.
Can be murdered.
Compatible with Video Distortion effect of Life Mod.
SOMA-like death screen.



Incompatible Mods
Currently this mod will not work with this mods installed:
NeuroTec Vehicles
SLV Base

Console Variables
sk_soma_deepseadiver_health - sets NPC's health. Default 160.
cl_disable_soma_deathscreen - disables death screen. Default: 0

HUD
Sword Art Online II: GGO HUD

MAP
zm_lv426

Credits
Wheatley - AI coding, importing models, textures and sounds to Garry's Mod
Frictional Games - Original model, textures, sounds
Special Thanks
Blazerhalo - for making a trailer video for these mods!

FOLLOW ME
Steam Group
YouTube Channel
Workshop

Copyright © 2016 ώħèâţļèŷ.
This item is not authorized for posting on Steam, except by its original author.
Popular Discussions View All (5)
25
17 Dec, 2023 @ 4:27pm
PINNED: BUG REPORT | СООБЩИТЬ ОБ ОШИБКЕ
Wheatley
12
12 Jul, 2020 @ 4:55pm
WILL YOU MAKE MORE???
Uzi
3
29 Jul, 2017 @ 3:06pm
Nextbots
Wes
231 Comments
Animatic Gaming 29 Mar @ 8:18am 
H O L Y C R A P !
|| A P H E L I O N || 14 Jan @ 7:15pm 
Yeah they're pretty similar Mad. :diverhusk::diverhusk::diverhusk:
Mad Milk Producer 5 Jan @ 3:45pm 
LITERALLY BAROTRAUMA HUSK (GOOGLE HIM UP) !!
Makø 6 Nov, 2023 @ 4:06pm 
How do I get these models? I'm struggling trying to get Jin into Blender, Unity, or anything. Nothing seems to work, how did you do it?
demx44ny 10 Jul, 2023 @ 12:50pm 
well i figured it out but turns out you need ai nodes too.
demx44ny 9 Jul, 2023 @ 9:06pm 
i tried to make it move on a map with navmesh, it just stayed still, played the walking animation, and didnt damage me. what do i do?
just a regular v 27 Apr, 2023 @ 1:31pm 
husk :captainclown:
GoofyAhhBoss 12 Mar, 2023 @ 4:02am 
Barotrauma:captainsinful:
Xenorvya 21 Feb, 2023 @ 6:28pm 
Shame these are all abandoned.