No Man's Sky

No Man's Sky

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Gerbil's Speedrun Guide (OUTDATED as of 1.1)
By Gerbil
So you've maxed out your inventory and completed the Atlas path? This guide will show you the quickest way to get to the center.
   
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Introduction
This guide is for endgame players looking to progress as fast as possible. This was written during v1.09.

*update*
I'll be editing this guide as I come up with new methods

The guide consists of 2 main methods for traversing space and time. The first is a rock solid method designed for players who like consistency and has little room for errors. It will get you roughly ~15 black hole jumps per run and is designed for keeping technology intact at the end. Also there is no asteroid farming or space station stops. This method, depending on your play style, can be quicker at times than the second.

The second method does allow asteroid farming and space station stops. This method can have more variables in it and so depending on luck may or may not take less time than the first. I'm currently testing this one and will give you my thoughts after researched.
Method 1: Preparation
Let's Begin!

The key to No Man's Sky is inventory management. Using this method you'll be able to perform ~15 black hole jumps without stopping, (~25k LY closer to center) in roughly ~30min. This method also has you at full functionally of ship tech at the end that way you're not caught with your pants down due to pirates etc.

This technique relies on installed ship technology. Install all ship tech using your prefered arrangement. Suit tech can be installed however you like but keep in the mind the more open space you have the more jumps in one session you can do. Experiment and tweak the setup to your liking.

Let's start by finding a crashed ship. Pick up any debris you find along the way with Atlas Pass v1. Once you do, before you do anything; repair or charge all your equipment. Use any additional resources you have to construct as many warp cells as you can and fill your warp drive. (Don't forget where you park your ship)

Change to the new ship without transfering materials and scrap/dismantle all tech that you can. The tech you find mirrors the tech you have installed, this is the 'secret' to the technique. Dismantling a piece of tech gives you half of what it costs to make, or exactly what it takes to repair (give or take a vortex cube).



The most important items I'll refer as Parishables. These are:
-Nutrino Module
-Vortex Cube
-Dimensional Matrix
-Dynamic Resonator
-Carlite Sheet
-Microdensity Fabric
-Gravitino Ball

Transfer the required amount of these to your suit inventory. Now return to your ship and transfer any excess materials you need to rebuild stacks of. It will take 1-3 ship loots before you have enough, depending on which tech broke during your last jump session.

Here's the full list of what you'll need to complete the jumps:
x1 stack Aluminum
x1 stack Iridium
x1 stack Nickel
x1 stack Copper
x2 stack Emeril
x2 stack Gold
x1 stack Omegon
x2 stack Iron
x1 stack Zinc
x1 stack Titanium
x1 stack Heridium
x1 stack Platinum
x1 stack Chrysonite
x1 stack Carbon
x1 stack Thamium9
x1 Nutrino Module
x3 Dimensional Matrix
x2 Vortex Cube
x4 Dynamic Resonators
x3 Carlite Sheets
x1 Microdensity Fiber
x5 Gravitino Balls

Craft or find warp cells as you gather the materials until you have as many as you can carry, for me it was 10. Don't forget you can discard your Atlas Pass v1 and Plutonium since they won't be needed for the jumps .



Method 1: Jumping
In order to do all the jumps without stopping you'll need to have enough of each material and parishable to repair any equipment that breaks at the end of the jump session. DO NOT repair any tech that breaks during your jump session that require Perishables or you may have to pit stop in the middle of it. You may need to pit stop anyway if Sean Murray decides to break all 3 warp reactors during the session, making it impossible to reach a black hole without repairs or wasting warp cells.



Go to the Galaxy Map and use Free Mode to find a black hole closest to the center that's within your warp drive range. As you approch the black hole and your pulse engine slows down, use this time to refill your warp drive. Close your inventory before the loading screen. After you come out of warp be tapping the Galaxy Map key/button (down on dpad for my XB1 controller) so you can avoid any distress signals.

As soon as you engage warp to your 2nd black hole use the loading screen time to repair whatever technology Sean broke. Do this ONLY if it can be repaired using non-Parishables. If it does require a Parishable just wait until the end of all the jumps.

Rinse. Repeat.



Ta-Da!! You've just got quite a few steps closer to the center with minimal effort.

Here's my inventory after the jumps and repairs:





Please rate this guide if it helped you so that others see it :)

-Gerbil
Method 2
WIP
Changing Galaxies
WIP
Changelog
v1.01
-prepped guide for updates. Testing method 2.

current location: Hyades Galaxy
highest black holes without planetside landing: 64
6 Comments
Frautcres 10 Nov, 2016 @ 3:38pm 
My current strategy is to warp ~1000 light years towards the center where a blackhole is, then use the black hole, uses the most of the warp and resources.
I don't know if anyone else does this.
Gerbil  [author] 27 Oct, 2016 @ 12:44am 
Although I plan on taking a hiatus from this game soon. Not before I hit the 400 hour mark and update this guide with 2 new sections. Stay tuned.
sjackimczuk 24 Oct, 2016 @ 9:16pm 
I love this guide: I'm glad to see ppl still care enough about this game to contribute worthwhile info. God knows we didn't get info at the start...
Gerbil  [author] 19 Oct, 2016 @ 10:14am 
This guide was written after 2 save files, 7 galaxies and 266 hours of gameplay. It's simply the method I'm using to progress through the game.Take it with a grain of salt :steamsalty: like you would a Sean Murray interview. Post any tweaks or changes down you'd make here so I can try them :steamhappy:
Treehugger 19 Oct, 2016 @ 7:19am 
So, what's at the center?
darkflemish 19 Oct, 2016 @ 6:32am 
For the understanding? This guide is only for when you have reached the second galaxy (Hilbert) ?