Source Filmmaker

Source Filmmaker

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[TLOS] Spyro The dragon (BETA)
   
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Model
Models: Character
Tags: SFM
File Size
Posted
389.069 KB
5 Oct, 2016 @ 9:35pm
1 Change Note ( view )

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[TLOS] Spyro The dragon (BETA)

Description
A lot of people asked for this So...Here you guys go
I'll see if I can update this if theres issues with the model


A new Spyro addition to the SFM workshop!
Complete with custom flexes to provide many different expressions!


Both eyes come with bones for custom eye posing
Bones in the crest and tail for more dynamic movement
Includes:
Spyro\spyro.mdl
Popular Discussions View All (4)
19
10 Mar, 2020 @ 12:54pm
Wish Models
Nabbit 2018
16
14 Feb, 2017 @ 3:15pm
Anyone with Texturing experience?
Lord Kittin
5
15 Oct, 2016 @ 4:28pm
What software you used to make the models?
Nira Dragon
175 Comments
Spyro The Gamer 18 Jan, 2021 @ 10:50am 
@Lord Kitten Also if I've come across as being
pressuresome in any way I'm sorry; I didn't mean to.
Spyro The Gamer 18 Jan, 2021 @ 10:34am 
@Lord Kitten But I don't care whether you
decide to do that or not; sooner or later
I'll get it done.
Spyro The Gamer 18 Jan, 2021 @ 10:34am 
@Lord Kitten Also surprisingly there are
several people who will charge as little as
$10 or $20 to do models. I'm serious. I've
seen them.
Spyro The Gamer 18 Jan, 2021 @ 10:32am 
@Lord Kitten So yeah, feeling pretty hopeful about
all this. I think it'll probably work; it'll just take time.
It's looking very good already.
Spyro The Gamer 18 Jan, 2021 @ 10:31am 
@Lord Kitten Also it seems like he really understands
well how to use Blender because he's watched tutorials
of other people online using things just like it, so that's
also a good start.
Spyro The Gamer 18 Jan, 2021 @ 10:30am 
@Lord Kitten Some people can actually make
four-legged models. Mr. Marco1003 made
a working Spyro model and it walks great. So yeah
people can do it, but its complicated. I even tried to
learn to make my own playermodels and got into Blender
and had no idea what I was supposed to do. This is why I
can't make stuff myself. So I just need to be patient and
wait for either my friend to do this for me or, if not, somebody
else. It doesn't have to be you. But for now I'm just going to
drop this. So my friend knows what he's doing I'm first going
to have him make these ragdolls with faceflexing into
playermodels. It will probably be successful; the models I'm
having him base the skeleton of these ragdolls off of that he's
going to make physically match the skeleton these new playermodels
need to have. I'm going to have him do that first. Then he'll probably
be ready to rig the Spyro model up for me. We're taking this one
step at a time.
Lord Kittin  [author] 15 Jan, 2021 @ 1:10pm 
If your friend can pull it off, fantastic, I'd love to see how it turns out and I wish you all luck.
I'm sorry I can't be much help. I've gotten frustrated with the Source Engine enough with this. Learning the in's and out's is like pulling teeth, even WITH Valve's own resources lol. When I do have time I'll poke around some more and learn something new. Maybe in the future I'll manage to figure it all out and get something done, but now I can't promise anything.
Lord Kittin  [author] 15 Jan, 2021 @ 1:10pm 
Look, it's not that I don't want too. I don't have the time and funds that most folks are asking for to set up this kind of model in Gmod. For many, the source engine is a hassle to deal with, and gmod is not built for quadrapedal models. It's going to take a lot of time and effort to get the model working for every action/animation set up without it looking incredibly broken, so I'd understand why someone would want to charge a lot of money for their time, but it's money I don't have.
Things haven't been going great on my end so I don't have as much time to invest in a project like this anymore, which is why I am willing to pass the torch on to anyone who wants to make an attempt.
Spyro The Gamer 15 Jan, 2021 @ 12:37pm 
Ok
Spyro The Gamer 15 Jan, 2021 @ 12:37pm 
Eh, not what I wanted to hear, but fair
enough.