Sid Meier's Civilization V

Sid Meier's Civilization V

143 ratings
No Unit Limit
   
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Tags: Gameplay, Units
File Size
Posted
Updated
933.000 B
2 Oct, 2016 @ 7:07am
19 Oct, 2016 @ 6:53am
2 Change Notes ( view )

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No Unit Limit

Description
Extends the unit cap of the player so that this limit is near unlimited (No more production penalty!). It only affect the player, AIs aren't affected by this mod but there can usually spam units with no problem.

Here is a CivFanatics link if Steam don't work:
https://forums.civfanatics.com/resources/no-unit-limit.26246/
Extract it and put the "No Unit Limit (v 1)" folder in your "MODS" folder (My documents\My games\Sid Meier's Civilization 5\MODS).
52 Comments
Jay_718 30 Mar, 2021 @ 5:37pm 
@DrNiraCainPHD He said it only works for the player not the AI read the description
DrNiraCainPHD 3 Oct, 2020 @ 7:43pm 
I don't think this works for me, well, the AI in my games I mean. It works for me first player. When take their seat using In Game Editor and give them tons of units they're above the limit and have the warning
Hello Tiger Chicky Face 28 Jan, 2020 @ 1:51pm 
i need unit limit mod please
Benji  [author] 27 Aug, 2019 @ 3:45am 
@napoli You're welcome!
napoli 26 Aug, 2019 @ 1:04pm 
Great mod Thank you
pes_Zhabodav 23 Dec, 2017 @ 3:52am 
super!
Anubis 15 Oct, 2017 @ 5:42am 
Oh ok, thank you! :)
Benji  [author] 15 Oct, 2017 @ 5:41am 
@Instant Noodles The number of units you can produce is determined by something like 1 every 2 populations, 4 for every cities and a base depending on the difficulty, this mod just change the base to a very high value so that you never reach the limit. I think you can lower the base to lower the limit using negative numbers instead of big ones.
Anubis 15 Oct, 2017 @ 5:06am 
Or how it works, even
Anubis 15 Oct, 2017 @ 5:06am 
Thanks, could you explain what this does, so I have an understanding?