Total War: WARHAMMER

Total War: WARHAMMER

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Total War Warhammer Colección para Campaña
   
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Description
Mods que trabajan bien juntos para mejorar el desarrollo del juego en el mapa de campaña, aumentando su dificultad y la diversidad de facciones jugables y retos. Tiene algunos mods estéticos, para la apariencia. No hay ninguno que afecte a las batallas, más allá de cambios visuales en las unidades, ni a los heroes (ni en batalla ni en su árbol de habilidades para campaña).

La colección altera el juego y consigue:

+ Jugar campañas con: Kraka Drak (enanos en el norte), Reinos fronterizos (humanos en el sur), Mousillon (vampiros en el oeste/izquierda), Bretonia (humanos en el oeste/izquierda), Karak Norn (enanos en el suroeste) y los Skaeling (humanos del caos en el norte). Lo que aumenta mucho la rejugabilidad y la dificultad, ya que salvo Bretonia el resto son facciones menores.

+ Cambios estéticos en las facciones desbloqueadas, para hacerlas más atractivas al jugar.

+ Balanceo de los efectos de los edificios, para evitar que la segunda mitad de la campaña sea injusta con o contra algunas facciones.

+ Invasiones del Caos más difíciles de superar. Cambiando la composición de los ejércitos del caos para que tengan una mejor calidad de unidades sin aumentar desmesuradamente el número de sus ejércitos.

+ Una IA más expansionista. Acumula fuerzas para realizar expediciones militares a las tierras de otras facciones y, sobre todo, no se centra únicamente en atacarte a ti, sino al objetivo más débil en cada momento.

+ Un cambio en la iluminación del mapa, que sumerge las tierras de los vampiros en una noche eterna, hace enfermiza la luz de las tierras del caos, la aumenta en los desiertos y la disminuye en las tierras heladas y montañas.

+ La diplomacia ahora permite la opción de liberar y convertir en vasallos a las facciones mediante conquista. Se libera a facciones previamente destruidas reconquistado su región inicial y cediéndosela a la resurgida facción y se convierte en vasallo conquistando la región inicial de cada facción y solo cuando apenas les quede poderio militar.

+ Las pantallas de carga ahora muestran variadas escenas históricas de la historia de warhammer, para al menos hacer la espera más entretenida
Items (12)
A More Aggressive AI
Created by Thunder Bagel
TW: Warhammer edition OVERVIEW_________________________________________________________________ For those of you who are not familiar with the TW: Rome 2 and Attila versions, this is a mod that changes as little as possible and is meant to make the AI a bi...
BETTER Campaign Map - OVERHAULED
Created by kelstr
This mod is 100% SAVE GAME COMPATIBLE !!!! Hey Guys, So after weeks of hunting for the specific code in the game... I gave up on trying to change the campaign map environment. Low and behold earlier this week, while extracting EVERY file in EVERY .pack fil...
Buildings Overhaul: More Meaningful Management
Created by Dr. G
This mod adds and rebalances building effects so that each building chain for each race feels useful and unique, with bonuses that actually matter in the campaign and in battle. With this mod, the decision of what to build should no longer be quite as easy...
Lokerian's Modular Factions - Unlocker (Outdated - No Longer Supported)
Created by Lokerian
Miidenland Faction Update is out Now! Patch notes in the Steam Notes Section. ============================================================================== Consider a thumbs up, if you enjoy the Mod. It always brings me to smile :) If you didn't enjoy the...
Cataph's: The Southern Realms (TEB)
Created by Cataph
-- WH2 counterpart: http://steamproxy.net/sharedfiles/filedetails/?id=1158737832 -- After hours of sweat, blood, probing of aliens (I do that), throws of rage, generic WAAAAGHing at nothing and, finally, much rejoicing, here comes another mod by your f...
Diplomatic Options - Liberate All Factions
Created by Dresden
This mod allows any faction to liberate any other faction. The mechanic is the same as the chaos "awaken tribe" option. Dwarven factions cannot be liberated. After conquering a region, the liberate option will create a new faction in that region based on t...
Cataph's Kraka Drak: The Norse Dwarfs
Created by Cataph
-- WH2 counterpart here: http://steamproxy.net/sharedfiles/filedetails/?id=1181220751 -- Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards. Way more beard...
Diplomatic Options - Vassal All Factions
Created by Dresden
This mod allows you to vassalize all factions, no matter their culture type. Compatible with most other mods including the other Conquer Anywhere and Diplomatic Options mods other than the confederation mod, which would have to load first. Conquer Anywhere...
Fear the Chaos Tide! - Better Chaos Invasion
Created by kam2150
Hello, Story of Warhammer is all about huge clash with the forces of Chaos, that should give you proper late game challenge. Sadly, Chaos invasion in the game is not what it should be, just few stacks, that are easily beaten by veteran armies of the player...
Improved Loading Screen Artwork!
Created by local big d
https://i.imgur.com/AWAzFS3.png NEW ARTWORK ADDED! This mod replaces the old art that is shown during loading screens with more fitting key art from the Total War: Warhammer series. https://i.imgur.com/wlYN754.png This mod changes: +New Official Key Art fo...
Mousillon City Of The Damned vampire counts reskin
Created by creme_de_la_bear
UPDATED WITH MOAR regiments of renown for vampire counts 06/03 Hey the fix for the humans inside brets was done by a noble soul named Bonzai_101 who offered his assets to be combined with the mod, this is his db page check him out. https://steamcommunity.c...
Vampiric Deathly Pallor + Vampiric Variations
This is a simple reskin of the vampires, replacing their fleshy pink skin with a pale, desaturated blue. I also toned down the vampire heroes' makeup. Big thanks to DogSoldierSPQR for his helpful modding tutorials on YouTube. Edit: Thanks to Xeryx, for ale...