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HealShield
   
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18/set./2016 às 14:09
12/fev./2017 às 14:13
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HealShield

Descrição
Load ED-ShieldsBasic before this

This mod allows you to place heal shield generators. They heal everyone inside the range.
Scars and old wounds won't be healed by this shield.
The shield also can't regrow parts of the body or help with diseases.
10 comentário(s)
Friendly Noob 31/jan./2019 às 7:41 
pls update
CheifCommissar 5/nov./2018 às 21:44 
Do you think you could make one to keep colonists disease free? How can I have a hidden jungle base if everyone's getting malaria??
Allandro 2/jun./2017 às 5:29 
hi, thx for that great mod, could you pls update? :D
тетеря, блин 12/fev./2017 às 14:26 
thanks a lot. very useful stuff.
erdelf  [autor(a)] 12/fev./2017 às 14:13 
updated to a16
тетеря, блин 12/fev./2017 às 14:03 
Occasionaly mentioned it here:

http://steamproxy.net/sharedfiles/filedetails/?id=726384389

so be ready for barrels of «a16 please» :3
erdelf  [autor(a)] 1/fev./2017 às 10:57 
@Rilamus, oh that would be pretty cool ^^
SKICE 13/out./2016 às 11:21 
very good idea
LordZarmack 20/set./2016 às 3:41 
imagen one that regenerated lost body parts =p -- or vaporised enemy's who enterd it...

or one that permenently encased the area its in with temprature variants.

ie- bubble sheild of cold / heat / fire ect ect.

- also one for controlling / trap for a enemy who then is knocked unconcious, and your able to then capture, like a boby trap
ShunTheWitch 18/set./2016 às 20:28 
Interesting, imagine one that increases hit chance a sort of target assistance field.