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HealShield
   
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286.471 KB
18 Sep, 2016 @ 2:09pm
12 Feb, 2017 @ 2:13pm
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HealShield

Description
Load ED-ShieldsBasic before this

This mod allows you to place heal shield generators. They heal everyone inside the range.
Scars and old wounds won't be healed by this shield.
The shield also can't regrow parts of the body or help with diseases.
10 Comments
Friendly Noob 31 Jan, 2019 @ 7:41am 
pls update
CheifCommissar 5 Nov, 2018 @ 9:44pm 
Do you think you could make one to keep colonists disease free? How can I have a hidden jungle base if everyone's getting malaria??
Allandro 2 Jun, 2017 @ 5:29am 
hi, thx for that great mod, could you pls update? :D
тетеря, блин 12 Feb, 2017 @ 2:26pm 
thanks a lot. very useful stuff.
erdelf  [author] 12 Feb, 2017 @ 2:13pm 
updated to a16
тетеря, блин 12 Feb, 2017 @ 2:03pm 
Occasionaly mentioned it here:

http://steamproxy.net/sharedfiles/filedetails/?id=726384389

so be ready for barrels of «a16 please» :3
erdelf  [author] 1 Feb, 2017 @ 10:57am 
@Rilamus, oh that would be pretty cool ^^
SKICE 13 Oct, 2016 @ 11:21am 
very good idea
LordZarmack 20 Sep, 2016 @ 3:41am 
imagen one that regenerated lost body parts =p -- or vaporised enemy's who enterd it...

or one that permenently encased the area its in with temprature variants.

ie- bubble sheild of cold / heat / fire ect ect.

- also one for controlling / trap for a enemy who then is knocked unconcious, and your able to then capture, like a boby trap
ShunTheWitch 18 Sep, 2016 @ 8:28pm 
Interesting, imagine one that increases hit chance a sort of target assistance field.