Team Fortress 2

Team Fortress 2

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Brimstone
   
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Other: Halloween, Night
Game Mode: Payload
File Size
Posted
Updated
23.235 MB
17 Sep, 2016 @ 1:31am
19 Sep, 2017 @ 9:18am
14 Change Notes ( view )

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In 1 collection by ICS
ICS TF2 Maps Collection
22 items
Description
This map is now official map in the game and was featured in Scream Fortress VIII
(pl_fifthcurve_event)

It's friday night of the living dead! Let's lose our minds, here we go for Halloween!

Welcome to (fire and) Brimstone! The long awaited (well not really) cousin of Hellstone! Redmond Mann has risen from the depths of Hell and you must return him to that ghastly awful place! Do it, if you dare!

Horrors await you, are you already scared? Because you should be! There is a 12,5% chance that you might see something that might rip your head off or blast you into small tiny baby pieces! But not each time you play. Sometimes the chances are 100% and it's very much the end of you! Meet Merasmus (voice only) that cast spells and awakens horrors (sometimes)! If you are taking too long with this map to beat, he will arrive live to finish you all off! But you can instead finish him too!

This year i concentrated more on the gameplay. So if you hated Hellstone, you definitely will like Brimstone more!

Play the map to find out more on what it provides! Do it several times, otherwise you might miss something!

Thanks and have fun!
Popular Discussions View All (3)
14
23 Oct, 2016 @ 8:19am
Post your ideas and feedback here! Thanks!
ICS
1
12 Nov, 2016 @ 10:48am
Bug with Melee Curse
laser
1
20 Sep, 2016 @ 7:28pm
Stats?
Scotswell
193 Comments
Ayo he shat his pants 4 Mar, 2023 @ 5:09am 
no... just no...
twunny phaiv 16 Oct, 2022 @ 10:31pm 
Yeah I figured that might be the reason. That being said, the melee only curse tends to kill the pacing of the round quite hard and I really don't think a payload map is suited for it in the first place.

Carnival of Carnage being more open ended of a map with a focus on deathmatch style gameplay as opposed to attack and defense lends itself to the mechanic much better.
ICS  [author] 16 Oct, 2022 @ 9:54pm 
I once considered it, but it seemed logical not to do so. Once the spell ends, that lasts only the duration of the music, everyone is back and fight continues. Sentries are kind of important for keeping the defence/offence intact.
twunny phaiv 16 Oct, 2022 @ 8:40pm 
Dunno if it's been suggested already but worth a shot 🙂
twunny phaiv 16 Oct, 2022 @ 8:39pm 
Please for the love of all that is holy implement the same sentry-emptying logic that Carnival of Carnage uses whenever Merasmus gathers both teams for a spell. Or get rid of the melee-only curse entirely, since being stuck with melee when there's still three sentries up is very annoying
ICS  [author] 1 Oct, 2021 @ 3:17am 
Thanks
Tommy 1 Oct, 2021 @ 2:56am 
The best map is in scream fortress XIII
ICS  [author] 29 Dec, 2019 @ 7:46am 
Chuck, its already in your pc under the name of pl_fifthcurve_event. This is official map and part of the game.
MAD MARVY THE HORSEMANN 666 29 Dec, 2019 @ 7:33am 
where will i find it
Aleksey 24 Feb, 2019 @ 8:30am 
Men i have an idea aubout a halloween map!Soo can you make a map with o lot of events(monsters and measurements)?