Space Engineers

Space Engineers

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TX-130 Saber Tank (Republic)
   
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Type: Blueprint
File Size
Posted
Updated
1.143 MB
16 Sep, 2016 @ 9:11pm
28 Dec, 2016 @ 12:08pm
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TX-130 Saber Tank (Republic)

Description
UPDATE: Fixed wheels falling off when spawning

No mods. Survival friendly (guns and reactors pre-filled)

Big thanks to captainfructose for the video!


Description:

This is a replica of the TX-130 Saber tank used by the Republic during the clone wars. It "hovers" over the ground by sliding on 1x1 wheel suspensions pointed directly downwards as shown in the pictures. This creates a near-frictionless surface and the tank is propelled by atmospheric thrusters hidden underneath.

USEFUL FEATURE: By pressing 1, you can toggle the brake thrusters on/off. This allows the tank to travel forward without having to hold W. It also allows you to travel comfortably as slower speeds.

The left driver's cockpit has control over the gatling guns and can turn the turret on/off, while the right gunner's cockpit can take control of the gatling turret manually.


**WARNING**
Only paste this tank from your blueprints list, NEVER copy a tank that is already in the world and try to paste another. If you do copy a pre-existing tank, a crazy glitch happens. The two tanks will fly directly at each other and explode or dance around in the sky, it's hilarious and scary at the same time. This may make you want to try it out now, but at least you know how to avoid it.

*Also this will not work well in multiplayer unless you are the host (wheel bug)



Comments are welcomed, enjoy!
64 Comments
Zzo 21 Dec, 2016 @ 3:21pm 
Take out that Super!
NullBagel 21 Dec, 2016 @ 10:05am 
Watch out for those wrist rockets!
Adamant Narwhal 23 Sep, 2016 @ 4:51pm 
It's a new bug, probably from this weeks patch. All of my ships with rotors are now randomly deciding to detach. Hopefully the Devs get this sorted out soon, So many ideas and ships that use rotors are now unusable.
ShieldKnight857 23 Sep, 2016 @ 12:14pm 
Tried the pasting an already existing tank thing and it was crazy. I've never seen this bug before so I think it's relatively new. Fun watching it.
Iodized Salt 23 Sep, 2016 @ 10:27am 
from what Narwhal said about the rotors, the issue could be with the pistons on it going haywire
BlackArmor  [author] 23 Sep, 2016 @ 8:08am 
@Adamant Narwhal
Yes, it seems to be getting even worse sadly.

I can't take credit for the original slider idea, as I had seen it being used by someone else, who probably got the idea from someone else again. It was my thought to use it to imitate a hovertank however, and hide the wheels as best as I could.
Adamant Narwhal 23 Sep, 2016 @ 1:04am 
That same crazy, deadly dance happened when I tried to copy and paste one of my ships (it had two turrets on rotors on it) But, when I pasted again, after everything had gone kablooie, Everything was fine. I'm placing money on it being related to rotors being... Rotors. Then today when I pasted the ship from my blueprints, the turrets collapsed, as if the rotors decided to randomly detach. kinda disappointed 'cuz I made a cool turret, but what do you expect?

Great idea, btw, using the wheels in ways they were never meant to be used. Props to ingenuity.
Lord Gronor 22 Sep, 2016 @ 4:35pm 
Thanks for telling me not to copy and paste... now I know what I'm going to do
Despicable Ocelot 22 Sep, 2016 @ 3:46pm 
@BlackArmor
o, XD