Killing Floor 2

Killing Floor 2

203 avaliações
KF-BeforeDawn
   
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Maps and Mods: Maps, Survival, Objective, VS Survival
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70.642 MB
15 set. 2016 às 13:31
7 out. 2022 às 9:38
28 notas de alterações ( ver )

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KF-BeforeDawn

Descrição
Loosely based on KF1 Arcade-Gas-Station layout by KINGshinobi. 4 Trader locations.

PCServer-KFEngine.ini:

[IpDrv.TcpNetDriver] DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload [OnlineSubsystemSteamworks.KFWorkshopSteamworks] ServerSubscribedWorkshopItems=764145987

PCServer-KFGame.ini:

[KF-BeforeDawn KFMapSummary] MapName=KF-BeforeDawn ScreenshotPathName=KF-BeforeDawn.UI_MapPreview_BeforeDawn bPlayableInSurvival=True bPlayableInWeekly=True bPlayableInVsSurvival=True bPlayableInEndless=True bPlayableInObjective=False
36 comentários
Morfs 10 mar. 2023 às 13:02 
I love the map when I did manage to play it, but I now no longer can connect to any servers that stopped on KF-BeforeDawn anymore. Version Mismatch. I've tried everything to download the one they have, but no dice. This is really sad. Not much you can do, but I suppose you should know.
bayssaa 18 fev. 2023 às 13:14 
is there a way to remove the high volume music from the map? disable
|--Miyagi--| 23 out. 2022 às 10:13 
Like the Halloween change!
CyberaิJ 🐒 7 nov. 2021 às 6:41 
New version is so nice. No more FPS drop. Thank you so much! :No1:
RAAM 23 out. 2021 às 8:23 
Im running a 3080 with an i7 9700k and i can barely hit 60 fps in this map, when i can play any other map and easily get 160+ at 1440p, i guess this map has some sort of optimization issue.
[object Object] 6 out. 2021 às 3:11 
when I checked it was 35-45 FPS without monsters
if change for static meshes "max draw distance" to 500
then FPS up to ~120
but of course you shouldn't do that xD
ZOD  [autor] 5 out. 2021 às 16:21 
I'll see what I can do, there is some wiggle room. But it largely depends on what the issue is.
[object Object] 5 out. 2021 às 3:34 
Nice update, but now it is very demanding on the hardware. Maybe there will be optimization?
ZyG | EYE CONTACT 10 mar. 2019 às 22:25 
Thanks ZOD, it's working great now!
ZOD  [autor] 6 mar. 2019 às 12:35 
@ZyG | EYE CONTACT
That is an old bug from a previous version of the map. Current version does not have the issue.