Space Engineers

Space Engineers

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sMa - Katana's
   
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Type: Mod
Mod category: Modpack, Other
File Size
Posted
Updated
1.133 MB
10 Sep, 2016 @ 11:29pm
7 Dec, 2016 @ 6:14pm
44 Change Notes ( view )

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sMa - Katana's

In 1 collection by SpaceMonkeyNeo
sMa - VerSe - Pack - Mods
55 items
Description
Intro

A Space Monkey Ninja is incomplete without a 'Katana', so we traded raw materials with some samurai's and got our hands on this historic tool of war. The "sMa - Katana" has been customised with a carbon fiber handle for a clean modern aesthetic and we've paired it with the lastest in high tech shuriken's, the "sMa - Shuriken" so you'll be ready to trek throughout the verse's.

"Useful even if you are not a Space Monkey or a Ninja."

Shipping to your local space port soon ...

Features:

+ Durable, traditionally hand smithed metal.
+ Full Tang.
+ Superior Cutting Edge honed on Japanese water stones.
+ No slip perfomance grip.
+ Polished Blade.
+ Bonus eXplosive Shuriken's.

+ Sound effect.
+ Inflicts Damage to blocks.
+ Inflicts Damage to cyber hounds (stable/creative).

Contents:

1 x "sMa - Katana"
1 x "sMa - Katana - GLS"
1 x "sMa - Katana - SE"
10 x "sMa - Shuriken's" (I couldn't resist seeing if it was possible)

Damage Specs:

sMa - Shuriken

Range: 25m
Damage: 100
Speed: 80
RateOfFire: 30

(*Subject to change, still experimenting around)

Should work for:

+Stable Branch
+Dev Branch (*needs retesting but should work)

+Creative
+Survival (Supported, in testing)

+DX11
+Dedicated Server

Known Issues/Working on:

1. Remove missile effects/smoke/trail from shuriken's. (A shuriken is launched and has been set up as proper ammo, it hard to see with the smoke and missle effects)
2. Tweak hand position and Animate for both weapons. (I'm leaving to last incase I need to reposition the models when I create the animations)
3. Tweak damage/balance/etc.

Mini Roadmap:

1. Invesitage smoke bombs.
2. Invesitage the lastest in high tech ninja crickets.
3. Ensure this works in survival.
4. Animations.
5. Update/Upload everything so it's available on the guide below.
6. Go hardcore with a dual katana mod :D My avatar will indeed be pleased (I hope it can be done, ?)

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sMa - Weapons

sMa - Katana's (Bonus Shuriken's)
sMa - LightSaber's
sMa - ACR-SE

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The creation, development and maintaince of this modpack and other sMa mod(s)/modpack(s) and SE modding in general is being chronicled on my guide Modding with Blender.

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Credits/Plugs:

Katana Model by Clint Bellanger - Released to the Public Domain (CC0 license)[opengameart.org]

RPG Sound Pack by artisticdude[opengameart.org]

Texturelib[texturelib.com]

Thank you Harag and Shaostoul ;)

Shaostoul's Modding Tutorial Video's
Harag's Awesome Repos[github.com]
SE Block Tools for Blender[harag-on-steam.github.io]

##############################################################

* (C)opyright Notice: Some of the image(s) used in my SpaceMonkey.Ninja avatar and SpaceMonkey.Army artwork/avatar are licensed (not free clipart) so please do not use!!!
24 Comments
PhoenixAscended 9 May, 2023 @ 4:02pm 
you still updating this?
Blues Hailfire 13 May, 2022 @ 8:39am 
Thank you so much!!
SpaceMonkeyNeo  [author] 13 May, 2022 @ 12:54am 
@Blues Hailfire, sure, got for it
Blues Hailfire 6 Apr, 2022 @ 6:37pm 
Hi there, I'm working on mods with the DUNESE server. Is there any chance we can use the assets in this mod?
The Erubian Warlord 4 Mar, 2021 @ 6:45am 
does this still work?
FifthPegasus 13 May, 2018 @ 3:49pm 
What did I do wrong: Katana and Shuriken do not show in assembler. Lightsaber does. Kudo's to you for that. Any hope of an animation? First question is priority, second is optional.
Ken Stormwolf 19 Mar, 2018 @ 6:57pm 
finally tried out the katanas and Iloved what I found. hope you will make a long sword variation of this dude :)
gatorade 19 Mar, 2017 @ 12:07am 
any plans for an HF variant?
Dingo_Winterwolf 1 Oct, 2016 @ 2:04am 
+1 Grinders :D it's a bit more of a flow to combat than point and click
SpaceMonkeyNeo  [author] 28 Sep, 2016 @ 10:33pm 
+1 Grinders