Cities: Skylines

Cities: Skylines

113 ratings
Old Botanical Garden
   
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2.972 MB
10 Sep, 2016 @ 2:14am
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Old Botanical Garden

Description
This Botanical garden is loosely based on part of the Enid A. Haupt Conservatory of the New York Botanical Garden. I simplified it and removed two of the smaller wings. I started working with a model from 3D Warehouse, but spent hours simplifyig and manually remodelling it. However, I tried to keep the Victorian style (1800's) looks of the greenhouses.

Level 2 unique building, Friendly Neighbourhood Park template (unlocked after building 10 000 squares of residential zone). Other stats: please see pictures above.

Model: 2967 tris, textures 1024x1024 d, n, s (created by me, entrance based on photos of the Enid A. Haupt Conservatory - other parts of textures are very much simplified/completely fictional, because UV unwrapping and mapping this was a nightmare anyway...)

Thanks to MrMaison and Ryanjamesoflondon for the flower and tree props that made the outdoor garden possible :)
The garden is purely based on my imagination. The garden is quite small, so I recommend building parks around this for the best and most realistic looks.

If you want to check out the real thing: www.nybg.org/gardens/conservatory
9 Comments
FRGWorks 3 May, 2020 @ 6:09am 
It's wonderful! SO much better than vanilla
core79 16 Sep, 2016 @ 2:12am 
Looks really nice!
niis-ku  [author] 13 Sep, 2016 @ 10:05am 
Hmm, maybe they are programmed to use pedestrian paths whenever they are available. I saw a similar phenomenon with another asset earlier. I would have liked to place a large fountain in the middle of the flowers but I have already learned that cims will always come and sit on it. So they would have walked through the flowers all the time :P
MomoTimbuktu (Louis) 12 Sep, 2016 @ 2:07pm 
Yeah, that's right - sometimes it's quite weird how cims behave... (like computers or women: you never know ^^). The funny thing concerning this asset: Instead of using the street, cims took the path through the garden (which is a detour actually!) Just to pass through (wasn't counted as "real visitors"). Maybe the cims aren't as stupid as we thought, cause having a nice walk trough the garden is quite a good idea when being on way to work or whatever. I was just wondering, because usually they take the shortest way to reach their targets.
niis-ku  [author] 12 Sep, 2016 @ 1:27pm 
@momo: Great! One is a good start... Honestly, I do not always understand the game logic, where people go and where they don't. In my cities the problem is probably that I build so many parks and unique buildings - there simply aren't enough people to make them all crowded. And the poor cims do not make much difference between a parking lot "park" and the really beautiful places :(
MomoTimbuktu (Louis) 12 Sep, 2016 @ 12:13pm 
MomoTimbuktu (Louis) 12 Sep, 2016 @ 9:52am 
Ok, then I'll wait for educated sims ;-) Maybe that's the reason: I put the Botanical garden on an island. So cims are visiting the island, but they all run to the beaches, which seem to have a higher attractiveness (sometimes there are more than 100 persons on one beach!!). They prefer having a bath and making party on the beach instead of walking through your nice Botanical Garden. Maybe I should let it rain and see if they escape in the glass house of bortanical garden ;-) Nice asset though!
niis-ku  [author] 12 Sep, 2016 @ 9:18am 
@momo: Thank you! I built this in two of my test cities, and eventually some visitors came. At least one person was smart enough to go in through the entrance (there's a door marker there). It just seems to take some time before they find a new place?
MomoTimbuktu (Louis) 11 Sep, 2016 @ 3:23pm 
Looks really good ingame! But unfortunately no visitors... :-(