Garry's Mod

Garry's Mod

1,550 ratings
Half-Life SNPCs
3
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Entity
Addon Tags: Build, Fun
File Size
Posted
Updated
207.545 MB
6 Sep, 2016 @ 3:35am
4 Nov @ 3:29pm
111 Change Notes ( view )

Subscribe to download
Half-Life SNPCs

In 1 collection by Boo
Server Addons
71 items
Description
This mod has been officially fixed, with some minor functionality (e.g. accurate grenades) missing temporarily until a fix is found. I will try to maintain this mod as best as I can.

If SNPCs go into a T-Pose when they die, then make sure 'Keep Corpses' is turned off!
Requirements:
REQUIRES Half-Life: Source to be mounted for textures, materials, (s)npcs, etc.

Contributors:
The people who have contributed to this addon:
Robert F. - https://steamproxy.net/id/Idiot_Balls/
FiLzO - http://steamproxy.net/id/profilowefilzo/
Clover, Sheriff of Justice - http://steamproxy.net/id/MYHEADIMAPINEAPPLE/
Mawskeeto - http://steamproxy.net/id/m0squ1t0/
Batlobster117 - http://steamproxy.net/profiles/76561198091378388/
Leviosa - http://steamproxy.net/id/LynnHunter88/ or https://steamproxy.net/profiles/76561198007607414
(Thank you for your support!)

ConVar Commands:
ai_hlsnpcs_accurategrenades (DEPRECATED)
0 = Grenades will not be accurate.
1 = Grenades will be accurate.

ai_hlsnpcs_game_end_ally
0 = Game will not end when ally dies.
1 = Game will end when ally dies (map restarts).

ai_hlsnpcs_corpses_lifetime
How long (in seconds) a corpse will stay before being cleaned.

ai_hlsnpcs_difficulty
How hard the SNPCs will be (multiplies damage and health).

ai_hlsnpcs_friendlyrebels
0 = Rebels will be hostile to ally SNPCs.
1 = Rebels will be friendly to ally SNPCs.

ai_hlsnpcs_tracers
0 = Bullets won't be traced.
1 = Bullets will be traced.

ai_hlsnpcs_squads
0 = Grunts won't form squads automatically.
1 = Grunts will form squads automatically.

ai_hlsnpcs_patrol_on_spawn
0 = SNPCs won't patrol on spawn.
1 = SNPCs will patrol on spawn.

ai_hlsnpcs_hls_to_hl1 (Recommended to keep set at 1)

ai_hlsnpcs_drop_shells (DEPRECATED)
0 = Weapons won't drop shells when fired.
1 = Weapons will drop shells when fired.

ai_hlsnpcs_headshots
0 = Headshots won't affect damage taken.
1 = Headshots will do massive amounts of damage.

ai_hlsnpcs_firedelay (DEPRECATED)
Broken in its current state.

ai_hlsnpcs_apachemissiles (DEPRECATED)
No longer used because monster_apache was officially added.

ai_hlsnpcs_headcrabdrops
0 = Zombies won't drop headcrabs upon death.
1 = Zombies will drop headcrabs upon death.

ai_hlsnpcs_hungercrabdrops
0 = They Hunger SNPCs won't drop hungercrabs upon death.
1 = They Hunger SNPCs will drop hungercrabs upon death.

ai_hlsnpcs_dropgrenades
0 = Grunts won't drop grenades by entities.
1 = Grunts will drop grenades by entities in specific conditions.

ai_hlsnpcs_dropgrenadesplayer
0 = Grunts won't drop grenades by players.
1 = Grunts will drop grenades by players in specific conditions.

ai_hlsnpcs_patrolallowed
0 = Patrolling disabled entirely.
1 = Patrolling enabled.

ai_hlsnpcs_traitor
0 = Ally SNPCs won't defect when damaged by a player.
1 = Ally SNPCs will defect when damaged by a player.

ai_hlsnpcs_allycolors (DEPRECATED)
0 = Ally SNPCs won't be colored purple.
1 = Ally SNPCs will be colored purple.

ai_hlsnpcs_grenadenotify (DEPRECATED)
0 = Grenade actions will not be printed to console.
1 = Grenade actions will be printed to console ("Throwing a grenade to flush you out!").

ai_hlsnpcs_hdgrenades (Disabled in Multiplayer, works only in Singleplayer at this time)
0 = HD models will not throw HD grenades.
1 = HD models will throw HD grenades.

ai_hlsnpcs_hlgibs
0 = SNPCs won't be gibbed upon death.
1 = SNPCs will be gibbed upon death.

ai_hlsnpcs_hostageyell
0 = Hostages won't yell at a player on sight.
1 = Hostages will yell at a player on sight.

Skins created by players:
Messed-Up Scientist + Other Messed-Up SNPCs Skins (a skin from the original half-life) You can find the creator and their skin here.
Combine Grunt Skin (a skin from the original half-life) You can find the creator and their skin here.[gamebanana.com]
Halo ODST Grunt Skin (a skin from the original half-life) You can find the creator and their skin here.[gamebanana.com]
Quake2 Grunt Skin (a skin from the original half-life) You can find the creator and their skin here.[gamebanana.com]
Strogg Infantry (a skin from the original half-life) You can find the creator and their skin here.[gamebanana.com]
Strogg Gunner (a skin from the original half-life) You can find the creator and their skin here.[gamebanana.com]
Paul Blart Mall Cop (a skin from the original half-life:opposing force) You can find the creator and their skin here.

Models ported by me and http://steamproxy.net/id/MYHEADIMAPINEAPPLE/ (Clover, Sheriff of Justice)
Also, this has nothing to do with Project 51
Credit to Valve, Gearbox, and the original creators for the Half-Life models!
Current Bugs to (possibly) fix:
These will be listed in the "Bugs" discussion.

Groups
Make sure to join and support Geneworm's P51 Group!

Want Chrome Textures?
Then get this addon!
http://steamproxy.net/sharedfiles/filedetails/?id=753514053&searchtext=chrome+textures
Adds chrome textures for Half-Life: Source SNPCs and Half-Life SNPCs!

TO DOs:
->Add Sweet Half-Life SNPCs pack?
->Fix multiplayer glitch preventing HD and Strogg grenades from moving.
->Fix hassault mass grenade spawning.
->Fix "monster_barney" SNPCs getting their dialogue desynced when player asks them to follow.
->Fix missing chrome textures.
->Rewrite code / optimize, if necessary.
->Rewrite AI, possibly.
->Add more voice events and voice sounds.
->Re-name SNPCs and re-organize categories.
->Find a way to fix "accurate grenades" function.
->Update SNPCs' icons?
->Keep up with unexpected changes in GMod updates (I love Garry).
Popular Discussions View All (30)
673
1 Oct @ 7:01pm
PINNED: Bugs
epicplayer40
7
7 Nov @ 12:26pm
Error death animations
Нохчийн
7
20 Jun @ 7:05pm
why is the opspery an error?
Zazurk
1,604 Comments
pablo 14 Dec @ 1:20pm 
Before I had the pirated Gmod and I downloaded this mod, it gave me an error because I didn't have the Half life source:missing::missing:, but now that I have the purchased gmod and the half life source, it still gives me an error:steamthumbsup:
Nova 12 Dec @ 6:52am 
strange issue, ConVars you change will not save after you load a new game
Nova 10 Dec @ 10:32am 
ik, i just realized it was because i still had that other fix mod
Boo  [author] 10 Dec @ 10:29am 
You can still find them. They are available in the "Allies" category.
Nova 10 Dec @ 12:09am 
How come the hostile Opfor Grunts and HD scientist and guards are gone?
Boo  [author] 30 Nov @ 6:27am 
In order to change the ConVars, you need to have sv_cheats set to 1.
LoganPlayz 29 Nov @ 6:01pm 
The fixes are good but the "ai_hlsnpcs_hlgibs" command doesn't stay when loading maps.
keem 16 Nov @ 6:33am 
nvm, it doesnt do that anymore, absolute W
keem 16 Nov @ 6:31am 
when i disable corpses and kill them, they tpose after their death animations :steamthumbsdown:
i shit my pants 14 Nov @ 9:17am 
the recruit does its idle animation as its death
and the friendly npcs dont work