Sid Meier's Civilization V

Sid Meier's Civilization V

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Transformers: The Autobots and the Decepticons (BNW Only)
   
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15.954 MB
31 Aug, 2016 @ 9:13am
24 Sep, 2016 @ 8:50am
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Transformers: The Autobots and the Decepticons (BNW Only)

Description
Wage the war with the heroic Autobots against the evil Decepticons with this mod. Or vice versa.

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The Autobots, led by Optimus Prime

UA: Til All Are One: When finishing a Social Policy tree, units are 35% stronger for 10 turns (Varies by game speed). Great People Improvements generate +3 more Culture.
UU1: Wrecker: Replaces the Marine. Is stronger but has weaker defenses. Is 33% more stronger is its HP is lowered than 33%.
UU2: Prime: Replaces the Great General. Heals nearby units 5 HP per turn. Your first Prime will have a unique promotion, which allows it to give extra 15% combat bonus to nearby units within 2 tiles and if garrisoned in a city, it will increase culture output and production by 15%. If the Prime with that unique promotion dies in combat, it will transfer that unique promotion to another Prime (If you have one). If there's no Primes left, the Prime that would be born next will get the promotion. Note that if you use this unit to create a Citadel, it will NOT transfer the unique promotion.

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The Decepticons, led by Megatron

UA: Peace Through Tyranny: Free Courthouse from conquering cities. Land units that conquer a City-State or a Capital will gain unique random promotions.

- D. Communications: +20% Combat Strength. If garrisoned in city, that city has 15% lowered spy rate for enemy spies.
- D. Military Operations: Acts like a Great General, giving nearby units a combat boost. +1 movement.
- D. Ground and Air Commando: +20% Combat Strength and Defense in open and rough lands. +75% Combat Strength vs Helicopters and Aircraft.
- Decepticon Fuel Scout: Heals all damage if the unit kills a non-Barbarian unit. Ignores Zone of Control.
- Insecticon Psychological Warfare: -20% Combat Strength to nearby enemy units. Ignores Zone of Control.
- D. Aerospace Commander: Very Likely To Create Great Generals. +75% Combat Strength vs Helicopters and Aircraft.
- D. Demolitions: When next to an enemy city, other units within 2 tiles get a 50% Bonus when attacking the city. +45% City Attack bonus.
- Combaticon Munitions Expert: Nearby Melee and Gun units are 20% stronger. Gains 33% more gold when conquering a city.
- D. Saboteur: +20% Combat Strength when against damaged units and +20% Combat Strength when flank attacking.
- Stunticon Terrorist: -15% Combat Strength to nearby enemy units and +35% when attacking cities.
- D. Electric Warrior: +35% Combat Strength when against damaged units and +50% Combat Strength when against Siege and Armoured Units.
- Stunticon Scout: +1 Movement and +1 sight. May withdraw when faced with a Melee or Gun unit and ignores Zone of Combat.

UU: Seeker: Replaces the Jet Fighter. Has the same effects, plus it does better air sweeps and does more damage to Armored Units. Doesn't need Aluminium.
UB: Smelting Pool: Replaces the Forge. Has the same effects as the Forge, and it doesn't need Iron to be built. It generates more 15% production if built in a conquered city.

Mod Supported:
- JFD's Piety
- JFD's Rise to Power
- JFD's Exploration Continued Expanded
- JFD and Pouakai's Mercenaries
- Map Labels
- Unique Cultural Influence
- Civ IV Traits in Civ V
- JFD's Claims and Colonies
- YnAEMP
- Ethnic Units
- Wish for the World

Special Thanks:
- LeeS and Troller0001 for creating the Lua codes
- JFD, for his Lua were the basis of some of the Lua codes of this mod
- sukritact, for his icon template.
- Typhlomence, for the Unique Diplomacy files
- Original artists of some of the art used in this mod (Don Figueroa, Guido Guidi and possibly others)
- Music used from The Transformers Movie and Transformers Devastation (Done by Lion, Stan Bush, NRG and Satoshi Igarashi, et al.)
- Andreas Bell, who orginally create the art that would've been the alpha icon for the Prime
- TFWiki.net for tons of info, used for this mod
- And special thanks goes to Hasbro, the owners of the Transformers brand.

To do:
- More mod support
- More diplomacy respones
- Custom religion or culture for JFD's Cultural Diversity?
- May buff up parts of the mod (Ie. Promotions). Let me know what should be changed.
45 Comments
thegradyfiles 3 Mar, 2023 @ 8:45am 
The mod is not showing up for me
Giga Vivian 12 Nov, 2021 @ 12:05pm 
Often times Civilization just fails to make the file properly and just had the mod / workshop file hanging out along with the mod folders, not in it's own one at all. One fix I've found is usually making a folder with the same name as the mod file, thing putting that in there, then starting up the mods menu in the game. It should download it properly from there. I'll be it in sometimes a code jumbled file folder name, but otherwise completely functional.
Mid-2000s Anime AMVs 9 Nov, 2021 @ 3:59pm 
Does anyone know what makes this mod not show up in the folder? I'd try manual install but I can't find the file anywhere
Crusader_Jeffory 17 Sep, 2020 @ 11:49am 
you should update this also. Its a really good mod!
Saint Ezk929 2 Sep, 2019 @ 8:52pm 
The Decepticons should be led by Star Scream. Truly he is the only one worthy to lead the seekers into battle.(plz note this is a joke)
PHXHRC  [author] 21 Jun, 2019 @ 12:31pm 
@ECI-Trabe

Yes to both.
♥ Chitai~ ♥ 20 Jun, 2019 @ 7:20pm 
Necro, but with regards to the Decepticon UA, about the unique promotions.

1) Do they stack? (As in, a unit with a unique promotion conquers a capital/city state, they get another promotion)

2) Does conquering non-original capitals count for the purpose of getting promotions?
PHXHRC  [author] 14 Jul, 2017 @ 9:28am 
@SaphRub

Next, you'll need to unzip the civ5mod file with WinRar, 7-Zip or any other program that can unzip the file.

After that, you'll need to place the file in the C:\Users\Your Name\Documents\My Games\Sid Meier's Civilization 5\MODS folder. (Mind you, your name is supposed to be the your user name for the computer).

You should see this mod in the mod menu when you play.
USB_stik_72 14 Jul, 2017 @ 9:01am 
@PHXHRC

Got it, but how do i put it in one of my folders for mods?
USB_stik_72 14 Jul, 2017 @ 8:56am 
@PHXHRC

Got it. Thanks mate.:steamhappy: