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If the game was updated since this was made and they screwed with the crewmate system, then this mod probbaly needs to be updated to work right again.
I don't have either time nor interest in Starbound to do either at the moment I'm afraid, but if someone else wants to make and release a patch, you have my complete permission to do so.
I don't know if this is just with the Hunter Crewmembers addon (since thats what I was trying to recruit them for) or with the actual mod in general too. I'll have to do further testing but I wanted to let you know on this.
Copypasted from the Job Offers mod page, but I wanted to post it here as well.
The reason I feel I can't change the name is that I have no way to warn people to dismiss their Hunters before updating with Steam Workshop. But...
I think the best thing to do at this point is I'm going to delete the mods and reupload them with the changed name. That way I can warn people to dismiss their Hunters from the old mod before uninstalling it and switching to the new one.
I will do that tomorrow.
You could either release a "Hunter Crewmembers: Frackin' Universe Compatible" or a "Hunter Crewmembers Compatibility Addon: Frackin' Universe." Players who use FU could use that instead. And players who've already been using your existing Hunter Crewmembers would remain unaffected.
That would probably work if the issue was an internal data one, but it is a conflict with the *FILE NAMES* (we use the same file name - "crewmemberhunter.npctype"), so there's absolutly positivly NOTHING I can do about it that wouldn't cause people who already had hunters from my mod to have their save files permanantly damaged... T_T