Total War: ATTILA

Total War: ATTILA

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Terminus Total War - Imperium Britannicum
   
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Tags: mod, Campaign
File Size
Posted
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11.614 MB
11 Aug, 2016 @ 5:07pm
20 Aug, 2016 @ 12:14pm
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Terminus Total War - Imperium Britannicum

Description
o/ everyone,

I have created another alternate history campaign and want to give you all a chance to enjoy it as well! I have played this campaign numerous times to many different outcomes and thoroughly enjoyed it in the process.

Enjoy :)


~ Imperium Britannicum ~

This mod requires the Last Roman DLC but it is for MAIN CAMPAIGN ONLY!!!

DO NOT USE if playing the Last Roman DLC ------MAIN CAMPAIGN ONLY!!!!-------


What this mod does -

- New custom campaign starting in northern Britannia featuring custom leader and generals

- Start at war with WRE

- Start in Roman Horde buildings from the Last Roman DLC

- Victory conditions and missions, including Kingdom Formation missions from AoC DLC

- Custom faction leaders and generals

- WRE and ERE have been upgraded heavily to create a more formiddable opponent

- Custom faction unit roster and tech upgrades

- Become the Britannic Empire and rule from the north

- Conquer Italy to claim your true capitol, the eternal City of Rome!

- 12 TPY (this may yet be changed but I like how it enabled more time with the custom generals and the dynamics of longer winters)


plus much more...


The story -

You are a seasoned General who is leading his army in open rebellion against Rome. You are in command of a veteran legion and you have the respect and love of your troops. They have declared you Emperor of Britannia and will follow you to Rome itself!

You must decide on your course of action. You have no friends and you are surrounded by current and past enemies. Claim your northern capitol of Britannicum, then decide whether to turn your armies north and subjegate the barbarians, or to continue south and evict the Roman rule.

The choice is yours. Make ready for war!




Info -

What you will notice if you have my played my last mod is that some things will look familiar. I have repurposed much of the data from that mod to help create this and I have tried to include as many of your suggestions that I could. You will see that the Faction Traits are now more flexible for other religions, as well as worked out as many bugs that I could find. Many changes like these have been made with the goal of creating the best campaign possible.

Thanks to everyone that helped with testing and suggestions!

Credit to Noif for his WRE and ERE emblems



Please feel free to leave any suggestions for improvement or bug reports and dont forget to rate if you like it!

Enjoy o7


Imperium Britannicum Units Pack: http://steamproxy.net/sharedfiles/filedetails/?id=742031086
Popular Discussions View All (1)
10
12 May, 2018 @ 6:16am
Future Mod Suggestion Box
Terminus
146 Comments
qgmo2009 6 Nov, 2023 @ 4:46pm 
savior of the empire doesnt give any bonuses?
Caesy Jons Jr. 19 Jan, 2023 @ 4:35am 
hi,can you upgraden
saspekt 12 Jan, 2023 @ 2:20pm 
i realised that it works, but you need to disable main mod ;P
saspekt 12 Jan, 2023 @ 10:24am 
@RebelDawg91 - is it still working for you? i am unable to run it but maybe i am doing it wrong
RebelDawg91 6 Oct, 2022 @ 12:04pm 
Just got back into TW Attila after a couple years. Alot of people are asking for an update, however this mod and Terminus Imperium still works. dk about his other mods but these are the two i play on Attila. Figured I would post this just in case someone new comes across this.

Note: place the unit pack ontop of this mod, otherwise the extra units wont show up in the campaign.
TheJakernaut 29 Jan, 2022 @ 5:45am 
@terminus any chance you can revive this awesome mod with an update?
Viriatus 4 Dec, 2021 @ 7:24am 
No, this mod dont work, alongside terminus - rebellion, just the terminus Imperium main works. i play mk1212 or terminus to alternate story line. i love the work of this guy, really love.
@terminus, if you can update your mods please.
Mortarch Of Blood 17 Nov, 2021 @ 9:18am 
Just want to know if this is still playable, as sometimes it works even though the last update was this or that and some people tend to think that means mod = dieded (which is mostly never the case)

So, is anyone playing this with no issues atm???
Alan deLane 11 Feb, 2021 @ 3:24am 
All units, but just one recruitment-slot (= barracks);

why play with other factions in this mod? You have that sole faction with unique units.
TheMdMolly ♛ 18 Jun, 2020 @ 12:55pm 
UPDATE THIS MOD <3