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Better Pickaxes and Drills - Repairs
   
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5 Aug, 2016 @ 11:44pm
10 Aug, 2016 @ 5:01am
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Better Pickaxes and Drills - Repairs

Description
This mod a type of repair system forl pickaxes and drills. This is the second mod in my Better Pickaxes and Drills series.

Way back in early beta we used to be able to use ore to directly repair our pickaxes and drills. While this mod does not enable that same scripting it does add a new crafting station that achives this. The station itself is also from the old betas, the metalwork station, which I renamed the mining station. How it works is pretty simple. You bring your old worn out tool to the station (the idea is to carry it with you and place it as needed). You will need some unrefined ore, lava, and water. Drills also require AA batteries. The craft consumes your old tool and gives you a new one with 100% durability to simulate repairs! The station itself is craftable in your tier 1 inventor's table. All pickaxes and drills can be repaired without needing to upgrade the station. While the Matter Manipulator is amazingly good at full upgrades the diamond drill is still a bit better for certain things and of course picks and drills are a much better alternative for early to mid game. This mod does not add the ability to create picks and drills from scratch. If you find a pick and wish to keep it do not let it break. If you have multiple [type] pickaxes in your inventory the game will use the first one going from top row right, then following that pattern on all rows. See the screenshot.

This mod aims to remove much of the grind that the default Matter Manipulator strength results in. I have at least one more mod planned for my "Better Pickaxes and Drills" series.

For best results please use along with my Better Pickaxes and Drills - Durability
http://steamproxy.net/sharedfiles/filedetails/?id=734704777

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version 1.1 changelog: Crap! I just noticed in the screenshot that the durasteel pick and drill were both named 'Durasteel Pickaxe' small fix updated ~:/
version 2.0 changelog: Moved the stone pickaxe out of mining station and into the foraging table so its readily accessable to new players.
version 2.1 changelog: Forgot to change group tags for stonepickaxe. It will properly display at the t1 foraging table now :)
11 Comments
Alessondria  [author] 22 Aug, 2018 @ 5:14pm 
:heartlove:
SleepySheepy 22 Aug, 2018 @ 4:29pm 
Mmmmmmarvalos!
Alessondria  [author] 29 Jun, 2017 @ 6:32am 
Sure. Thanks for lettin me know <3
5katz 29 Jun, 2017 @ 6:31am 
yea theres no need atm, because i already upgraded to power pick, but thanks for updating it in the future dude
Alessondria  [author] 26 Jun, 2017 @ 4:19pm 
[PART II] ...soon as I am able. Thanks for the report, btw. In the meantime admin yourself gold ones and 1,ooo pixels for compensation :D
Alessondria  [author] 26 Jun, 2017 @ 4:17pm 
Hmmm... welll I am not currently playing SB and have another big project taking up my time right now. I will look into this as soon as I can. Now that you mention it I think I did find this issue in the past. This mod and my other ones was merged into Pixel Craft and I am positive I fixed it there. Maybe I forgot to update this one too. Any rate I will get a fix up for this as...
5katz 26 Jun, 2017 @ 8:01am 
yep, even checked in admin mode, no platinum picks nor drills
Alessondria  [author] 25 Jun, 2017 @ 3:03pm 
Platinum? I am 100% sure I had those in. Can you double check?
5katz 25 Jun, 2017 @ 9:07am 
could it be that the platin picks and drills are missing?
Alessondria  [author] 10 Aug, 2016 @ 4:59am 
Hey Penelope,

No this mod does not change durability but my other mod, Better Pickaxes and Drills - Durability, does do that. Both of my mods are inteded to be used together (along with a third in the series I have not started to make yet).

I don't have the assets for Koala to compare but they are much better then default. Picks were 200 now they are 800. Drills were 1,ooo now they are 4,ooo. Diamond picks and drills have been adjusted to be 10 times as durable.

I'll add that to the mod description.