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I'll look into it and see if residue can potentially be reverse-engineered. It would be really cool to figure out that kind of thing, with ink causing xyz effects on contact. Might be a good way to buff Splattershots too lol
I do want to eventually make microdungeon encounters with territorial Inklings, all in the same color and openly aggressive if you get close. It'd be a lot of fun, I think, just a bit of effort to make dedicated NPCs.... but that's not that hard. :D
There is a weapon in FU [frackinuniverse.miraheze.org] that leaves residue upon detonation [github.com] that could potentially allow you to simulate actual turf wars.
Even if that doesn't work, you could still decorate areas with ink in Tiled.
One of the few things I kinda wished for when building that ship was more ways to make a mess, lol.
Looking good, I'm a huge fan! The low-light heavy-glow effects going on has a certain "rave atmosphere" that really fits...
If I ever do more playable races in the future, you're welcome to them. ;)
Not currently searchable until you give it the all-clear, I included that vanilla version of the ship in the .pak for you to check out, under the 'frackinship' directory.
I have everything I need now so I'll let you know when I've published.
You can go ahead and publish at your leisure, I don't use FU (I try to keep as few mods as possible so I can work on the mod without conflicts) so it may not be useful to me personally right now! :) I'll link it in the description here when you finish it.
Also do you want me to send you the files once I'm done for review before publishing?
That looks totally sick! Nice work so far.
@ Adenn666
I do try to allude to who the writer is when it comes to codices. Not all of them are written by important people, but there's some fun ones that are!