Starbound

Starbound

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Alchemy Mod
   
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291.980 KB
24 Jul, 2016 @ 8:10am
17 Aug, 2016 @ 3:39am
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Alchemy Mod

Description
This mod lets you make potions in 5 different categories. Let it be a Health Potion to heal yourself, or a Jump Potion(s) to reach space, it's all up to you.

In this mod you can make:
  • Health Potions: Instantly restores some of your HP.
  • Energy Potions: Gives you bonus energy.
  • Speed Potions: Boosts your speed.
  • Jump Potions: Boosts your jump height.
  • Damage Potions: Makes your damage higher.
  • Ultimate Potions: All of the above combined.
To craft them:
First, you'll need an Alchemy Table. You can craft that at an Inventor's Table / Engineer's Table / Architect's Table. If you have the table, you'll need to find / harvest basic crops that can be found on the starter planet / Lush Planets. Using the crops, you can make Mixtures that you'll need later. For making potions you also need Bottled Water. For that you'll need Empty Bottles, and those can be made at a furnace. Once you have both the Mixture and the Bottled Water - and the ore the recipe says - you can craft the potion!
Bonus:
You can drink different tiered potions at the same time, giving you all the boosts. For example if you drink the Jump Potion from every tier, you can jump very high. It's only for fun though. Use caution!
Extensions:
Popular Discussions View All (1)
5
14 Aug, 2016 @ 2:22am
Suggestions
Reylon
19 Comments
PentaSquares 7 Oct, 2020 @ 9:34am 
Streemy, I'm sure almost any mod will work, no matter how old it is.

I use tons of "incompatible mods" that somehow work pretty well. It's like a CF, but it actually works.
Reylon  [author] 7 Oct, 2020 @ 4:24am 
Holy shit guys I haven't touched this mod for 4 years now and suddenly it has over a thousand subscribers? I'm glad so many of you use my mod. I didn't even think it still worked, but judging by those numbers it does.

I'm thinking about updating this mod, since I remember I had a few more potion ideas, and I'm sure a revamp wouldn't hurt so it's more up to date (and also a bit of balancing crafting-wise). Let me know what you think I should do to improve this mod.
PentaSquares 5 Oct, 2020 @ 10:39am 
A human and a dog, put em together what do you got? Hippity hoppity AHHHHHHHHH!
Bongo Cat 28 Dec, 2016 @ 3:38pm 
Would it be possible to make it a lot harder to gather the ingredients, or anything past the first tier potions? Alchemy is very cool mod, and I'd like to use it alongside friends, but at the moment it's very easy to stack up on potions, pair it with high tier armor and a damage EPP augment. That'll result in a oneshot of just about anything.
Artanis 22 Aug, 2016 @ 6:17am 
Cool mod!
Man In The Purple Hat 18 Aug, 2016 @ 6:43am 
it seems to be both tier 2 & 3 tables, but hmm I wonder why its not doing it on your end, I wouldent think it would be caused from another mod, ill try a few diffrent things and let ya know if i can fix it!
Reylon  [author] 17 Aug, 2016 @ 8:37am 
Thanks! :D Which table is it? The level 2, or the level 3 alchemy table? For me it's not bouncing though, but I'll try to find a solution.
Man In The Purple Hat 17 Aug, 2016 @ 7:29am 
great mod! I did ind a small bug with the art of the upgraded alchemy table, the table kinda bounces up and down during its animation and looks a bit silly, thought you should know so you could fix it haha. keep up the good work though!
CrimsonEagle__ 17 Aug, 2016 @ 1:35am 
can you make this mod compatible with instant crafting or just remove the timer on crafting cuz crafting 1000 of one item takes a lot of time.