RimWorld

RimWorld

43 ratings
[Retired] CCP Haulage - Combined
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
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535.586 KB
23 Jul, 2016 @ 10:50am
28 Oct, 2022 @ 5:39am
18 Change Notes ( view )

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[Retired] CCP Haulage - Combined

Description
Retired! Please use something like RIMMSqol to edit your animals!

Alters several vanilla animals to enable hauling. Made with the power of xpath patching so only the trainable intelligence and/or body size are affected without completely overriding each animal.
Obviously anything that alters there animals' trainable intelligence and/or body size will still conflict.
Current hauling animals: Alpaca, Boomalope, Capybara, Caribou, Cow, Dromedary, Elk, Ibex, Monkey, Muffalo, Raccoon, Rhinoceros, Yorkshire Terrier and Wild Boar

If you want to have full control over the animals with the ability to haul, I recommend a manual install. Open the patch file in a text editor and delete the operations for the animals you don't want. (Or if you ask nicely I might make you a custom version. Time allowing of course.)
22 Comments
Veyn Wingsong 23 Jul, 2021 @ 8:09pm 
Completely understandable. Thank you so much for all your time and effort in making such a useful mod!
cucumpear  [author] 21 Jul, 2021 @ 1:46am 
With the changes ranching made, this mod doesn't really make sense any more. It's updated, and you could theoretically have animals that can haul and require a pen but where's no real point in that.
This version makes the animals listed haul AND removes the fencing requirement. I will probably not continue updating this.
Veyn Wingsong 28 Feb, 2020 @ 5:13pm 
I'm still on the 1.0 build because the phrase "unstable build" makes me nervous, and no errors were thrown when I turned your mod back on. I think it's fixed! Thanx very muchly!
cucumpear  [author] 27 Feb, 2020 @ 6:05pm 
Well, on my end everything works fine atm, can you give it another try and if it doesn't work for you send me a log or modlist?
Veyn Wingsong 27 Feb, 2020 @ 3:24pm 
Thanx muchly for responding so quickly! Works fine in 1.0 but something happened with the 1.1 update that broke it. Hope the fix on your end is absurdly easy.
cucumpear  [author] 27 Feb, 2020 @ 3:07pm 
Either way, I'm pushing an update that should hopefully fix things.
cucumpear  [author] 27 Feb, 2020 @ 3:03pm 
It doesn't function in 1.1 or in 1.0?
Veyn Wingsong 27 Feb, 2020 @ 2:19pm 
Since the 1.1 update went live, this mod no longer functions. I miss it already.
Veyn Wingsong 22 Oct, 2018 @ 5:51pm 
Thank you SO much for such a useful mod! Glad it was an easy update for you, thanks for bringing it to 1.0!
cucumpear  [author] 17 Oct, 2018 @ 1:31am 
The update to 1.0 only changed the version code, so just enable it in your 0.19 game. ^^