Total War: ATTILA
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No Legacy Tech Loss
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15 Ιουλ 2016, 22:07
29 Απρ 2019, 5:57
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No Legacy Tech Loss

ΠΕΡΙΓΡΑΦΗ
This mod removes the loss of legacy techs from the Roman Civil Tech Tree. This mod replaces the vanilla technology effects table entirely, and is therefore incompatible with mods that alter the effects of technologies until I can figure out another way to do this. It IS save compatible.

On a gameplay note, the vanilla set-up is obnoxious, non-sensical, and pegs the Romans as a failing faction from the get-go. For instance, why should I forget how to make concrete if Rome is not only surviving but flourishing?

On an historical note, the game seems to suggest that Christianity was responsible for the destruction of Roman know-how and the onset of the "Dark" Ages. In reality, Christianity did much to preserve classical learning though unfortunately much was still lost in the political and material turmoil of the time. I suspect the developers drew from Edwards Gibbon's "Decline and Fall of the Roman Empire", which includes Christianity as one of the causes for the death of Roman Civilization, but is otherwise a fantastic piece of scholarship. Gibbon, an Englishman, wrote at a time when his nation was steeped in rationalism and anti-Catholic sentiment, and that undoubtedly influenced his work.

I am a new modder, so any feedback and constructive criticism would be appreciated! :)
106 σχόλια
Βασιλεύς 6 Ιαν, 13:58 
Hi! Can you update mod?
GeneralIvanKalisnky 30 Οκτ 2023, 4:13 
not working :(
旺仔 9 Οκτ 2023, 0:11 
totally agree,why the tech can be lost?it is unfair
Average Democracy Enjoyer 29 Σεπ 2023, 9:03 
agreed.... why should these techs be lost when Rome never falls??
Riekopo 10 Ιαν 2023, 19:54 
Can you do one final update please? Thank you so much.
Riekopo 27 Δεκ 2022, 1:03 
Thank god for this mod. Extremely stupid how they built the tech tree.
={GMU}= Ney(Lützow) 30 Απρ 2022, 20:07 
Thank you Silentiarius! A very important fix for a good game.
twomillionupstarts 25 Σεπ 2021, 14:08 
I think the theory about causing crashes is right; the exact manners people have described is when my game crashes:steamthumbsup:
Lt. Vendetta 13 Ιουλ 2021, 6:20 
Long live paganism
twomillionupstarts 16 Ιουν 2021, 3:17 
Hi Silentiarius; with ref to your theory; I think you're right. Wen I hav had problems with crashing, it's always happened at the end of a turn when the other factions makin movements

It always seems to occurr (in different games I have started) when a faction is moving in the Middle East area (ERE or Tanukhids)

Iv'e found the setting in campaign settings,and switched A1 moves to off

I'll let u know if I get crashes in the future

Thanx