Garry's Mod

Garry's Mod

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Half-Life: Source HD Content Pack
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Realism
File Size
Posted
7.741 MB
10 Jul, 2016 @ 3:41pm
1 Change Note ( view )

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Half-Life: Source HD Content Pack

In 1 collection by QuickNinjaCat
QuickNinjaCat's Garry's Mod Addons
18 items
Description
THIS MOD REQUIRES HALF-LIFE: SOURCE TO FUNCTION COMPLETELY!

The Half-Life: Source HD Content Pack
Since there were many mods out there that had some of the HD HL:S content, I decided to port from HL:S & put all the content into one addon for Gmod. I did not steal any of the content from other addons.

This pack includes all of the models, textures, and sounds from the HD model pack. Ported directly from Half-Life: Source.

BEFORE COMMENTING:
These models and sounds will replace the stock HL:S content. I will not change or "fix" this.

I WILL NOT make playermodels of these models.

I CAN NOT AND WILL NOT make these NPCs or SNPCs. To use them properly as NPCs, you need Half-Life: Source installed and mounted into Gmod. Content packs will not fix this.

DO NOT tell me to port over other HD models from HL:S or any GoldSrc game. All of the models from the HD content pack for HL:S are in this mod.

I WILL NOT make SWEPs. Those already exist, and this pack will most likely replace models and sounds that some of those mods use, so this mod improves other mods as well.

Basics of What is in this Pack:
- All HD HL:S sound effects (which is just weapon sounds...?)
- Alien Grunt
- Bullsquid
- *Crossbow Bolt
- Human Grunt w/ Bodygrouped heads & weapons & 2 Skingroups
- Barney (Security Guard)
- **Gman
- Headcrab
- Houndeye w/ 3 Skingroups for eye
- Islave (Vortigaunt)
- Scientist w/ Bodygrouped heads & syringe & 2 Skingroups
- *Bullet Shell & Shotgun Shell
- *Weapon Viewmodels, Worldmodels, & ammo pickups
- Zombie

* = Effect
** = Not an NPC by default & is an effect by default

Changes I Made:
- Renamed "gman.mdl" to "hl1gman.mdl" as to not cause conflicts with existing content. Gmod already did this by default with the non-HD models.
- Renamed "barney.mdl" to "hl1bar.mdl" for the same reason as Gman.
- Renamed "headcrab.mdl" to "hl1hcrab.mdl" for the same reason as Gman.
- Renamed "crossbow_bolt.mdl" to "crossbow_bolt_hl1.mdl". I did this because the fired bolt/arrow did not match what was being fired in the viewmodel.
- Copied "w_squeak.mdl" and renamed copy "w_squeak2.mdl" to replace a second non-HD snark model. Snark NPCs used the non-HD model. This fixes it.

Bugs That Are Not My Fault Or Problem:
- Weapon viewmodels & worldmodels are included, so HL:S (not OP4) SWEP packs may use the new models.
- Barney & the headcrab will be seen as "barney.mdl" and "headcrab.mdl" by PhysInfo and the Physgun Info Monitor addons. I tried to fix this, but it didn't work.
- The headcrab and houndeye models appear to be the default ones with better normalmaps/bumpmaps... Don't know why...
- The shotgun bodygroup on soldiers do not appear to use the HD worldmodel.
- If you have Gibmod V2, DO NOT try to fully dismember any model. This will crash your game. I do not know how to fix this, and it happens with all HL:S models, not just these.

Notes:
- Since this mod replaces the default HL:S models, they are also NPCs.
- To play the sounds included, you need the Extended Spawnmenu addon by Rubat. WireMod also works.
- To pose certian parts (mouth, ties, weapons, etc.) on models, you need to use the Advanced Bone Tool.
- All models have their original animations, which can be played with the Animated Prop Tool or with the Easy Animation Tool.
- This mod does not conflict with Captain Charles & Nightstalker's Half-Life: Source Playermodels.
- To make Gman a ragdoll, you need to get Half-Life: Source Ragdolled Models. It doesn't conflict with anything else in this pack, so don't worry.

Get More HL:S NPCS!
Half-Life: Renaissance Reconstructed
Half-Life: Source Shotgun and Cigar Grunt (The cigar grunt is the African-American commander with this mod.)
Half-Life: Source - Extended NPCs

Credits:
Valve - All models, textures, animations, & sounds in this pack.
QuickNinjaCat - Porting models from HL:S.

If there are any problems or bugs you experience with this mod that are unknown, please say so in the comments! I will see what I can do to fix your problem.
199 Comments
zenel.kodra 12 Aug @ 11:06am 
Where is the reloading sound for the Beretta and M4 A1, Can you please add it?
76561199391792962 20 Apr @ 7:47pm 
you make me look ugly in this mod
šarko 10 Apr @ 3:06pm 
bruh wheres gmans hd model
GoldSourceFan1998 10 Mar @ 12:42pm 
also whenever i fire the M4 it makes this buggy noise afterwards, is it a problem with the mod or is it like something else
GoldSourceFan1998 10 Mar @ 1:53am 
its probably because you have half life deathmatch source because i think that works too
Lancen 7 Mar @ 2:23pm 
It works even though i only have half life and half life deathmatch source
Nicolaskogamer 2 Mar @ 7:41pm 
The satchel charge detonator control has purple and black textures
Mr. Blue 8 Oct, 2023 @ 4:41pm 
the gun view models should also be HD as well
El_Grinjo 13 Jun, 2023 @ 2:05pm 
to fix the reflections just type mat_specular 0 in command, usually works
TheArtemMaps 7 May, 2023 @ 4:55am 
it's not issue of these models, it's in something another...