Fallout 4

Fallout 4

289 ratings
Console Commands
By Zflocco
Console Commands for FO4 that I think are rather noteworthy.
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My First Guide
Hopefully this guide will have some more of the more useful but underappreciated/unknown codes.
For Future Reference Alot of Entities will be shortened, SM-Super Mutant, DC- DeathClaw in example.
If a code doesn't work properly, Doesn't do anything or it does something else like spawning a bloodbug rather than a deathclaw, Tell me and I'll try to fix it.
Self Usage
TGM - Toggles God Mode On/Off Infinite Health/Ammo/Carry Weight
Tim - Immortal Mode, Infinite Health but nothing else.
TCL - Clip Mode (You can walk through walls/floor and fly)
Csb - Clears blood off screen, Good for screenshots.
TM - Toggle Menus, Good For screenshots
TFC - Free Camera allows you to look around in all directions particularly for Screen shots
TFC 1 - Free Camera and Pauses the game. Good for screenshots that require things to be still.
sucsm # - Speeds up or slows down the TFC camera 1 is Slow, 10 Is Fast.
Fov # - Increases or decreases your FOV, 40 is Narrow, 75 Default, 90 Wide Angle.
Tlb - Supposed to light up dark areas (Doesn't work?)
Tmm 1 - Shows all markers on map (?)
Unlock - Unlocks selected terminal/safe etc.
Lock - Locks selected terminal/safe etc.
player.setav speedmult # - ? Is default speed
Setscale # - Sets the size of your character, 3? Is default size.
tdetect - AI Will no longer notice you.
caqs – This completes main story, completing the game for you. Please use with caution.
coc insertareaname - Coc will force load an area of your choice, Will make a list for this later.
coc qasmoke – This teleports you to a room which contains boxes that has every single item in the game.
Fw 15e - Clears all weather foggy effects?
player.modav carryweight # - Adds extra carry weight to your maximum
player.setav carryweight # - Sets your overall Carry weight maximum
player.setlevel [Number]
Generic Usage
  • Tai - Toggles all AI off, All NPCs will stop moving/working/ambience
  • Tcai - Toggles Combat AI, NPCs will still talk/move/work but will not fight you/anyone/thing
  • Kill - Selected Entity dies.
  • Kill all - All nearby entities die.
  • getav ca_affinity - Tells you how much affinity you have for the selected NPC/Companion 0/1000
  • setav ca_affinity # - Allow you to set/Max out affinity for the selected NPC/Companion
  • Prid # - Selects the entity/item with the ID you enter
  • Moveto player - Bring selected entity/item directly to player (Helpful for getting lost companions)
  • Disable - Removes an entity or item selected entirely from play permanently.
  • Enable - puts an entity or item back into play(Might not be able to prid if disabled for too long?)
  • Player.Placeatme ######## # - Places an Entity or Item next to you based on first ID number, 2nd is count.
  • ########.Spawnatme #Mob/Item ID #Number to Spawn #Distance from Target #Direction to face when spawned - First Numeral is a selected object or entity to spawn the desired entities or items at. EX. 03019c77.Spawnatme 0017E707 1 20 90 - Spawns a Legendary Deathclaw relatively close to a truck in far harbor Facing east. For Directions: 0/360 is north, 90 east, 180 south, 270 west (Spawnatme seems to be finicky, use Placeatme)
  • Resurrect - Resurrects the selected entity
  • set gamehour to # - Sets the ingame time to 1-24 based on military time. Affects weather!
  • Scrap all - Scraps everything nearby in a settlement.
  • scrap scrap - scraps all nearby scrap in a settlement.
  • spring cleaning - Enables rubble to be scrapped
  • Tcl - Used whne building in a settlement can allow you to place things wherever without clipping
    issues.
  • set timescale to # - Changes how fast time travels, default setting is 30. 1=1 Real time second
  • sgtm # - Enables slow-mo or Fast Forward, .5 half speed, 1 Default, 2 2x Speed
Entity IDs
**Companions**
  • Cait - 00079305
  • Codsworth - 0001ca7d
  • Curie - 00102249
  • Dogmeat - 0001d162
  • Deacon - 00045ac9
  • John Hancock - 00022615
  • Robert MacCready - 0002a8a7
  • Paladin Danse - 0005de4d
  • Piper - 00002F1F
  • Preston Garvey - 0001a4d7
  • Strong - 0003f2bb
  • Nick Valentine - 00002f25
  • X6-88 - 0002e210a

**DeathClaws**
  • Deathclaw - 0001db4c, or 0002c969
  • Alpha Deathclaw - 001423A7
  • Glowing Deathclaw - 001423A8
  • Deathclaw Matriarch - 001423A9
  • Savage Deathclaw - 001423AA
  • Albino Deathclaw - 001423AB
  • Cham. Deathclaw - 001423AC
  • MythicDeathclaw - 001423AD

**Super Mutants**
  • Super Mutant - 0001A00C, 000A1471, 000EDCC6, 000EDCCF, 000EDCD0
  • Mutant Hound - 00090c37
  • Glowing Mutant Hound - 0012240d
  • Super Mutant Skirmisher - 000EDCC7
  • Super Mutant Brute - 000EDCC8
  • Super Mutant Enforcer- 000EDCC9
  • Super Mutant Master - 000EDCCB
  • Super Mutant Overlord- 0014238B
  • Super Mutant Primus - 00142391
  • Super Mutant Warlord - 00142397
  • Super Mutant Suicider - 0014AE58
  • Behemoth - 000BB7DD, 00163EAB, FF0009AC, FF0031A8, FF003DBE, FF004C43
  • Glowing Behemoth - 0012B97A
  • Epic Behemoth - 0012B97B
  • Ancient Behemoth - 0012B97C

**Misc**
  • Gorrila - 000ba628
  • Liberty Prime - 00115B50
  • Settler - 00020593, 0002DFFF, 0003D62A, 00051E54, 00051E5C


**Footnotes
All 0s can be skimmed I.E. Liberty Prime - 115B50
Spawning in settlers can be a bit buggy, You might need to Travel away/back
Legendary Entity IDs
**Legendary Deathclaws**
  • Deathclaw: 0017E707
  • Alpha DC: 0017E70B
  • Glowing DC: 0017E70C
  • DC Matriarch: 0017E70D
  • DC Savage: 0017E70E
  • DC Albino: 0017E716
  • DC Chameleon: 002499D9
  • DC Mythic: 002499DA

**Super Mutants**
  • SM Skirmisher - 0017E6E5
  • SM Brute - 0017E6EB
  • SM Enforcer - 0017E6E9
  • SM Master - 0017E6ED
  • SM Overlord - 0017E6F0
  • SM Primus - 0017E6F2
  • SM Warlord - 0017E6F4
Changelog/Credits
V0.3 7/7 added a new area, added a few new codes, and released to public viewing.
V0.2 7/6/16 Just Started, Added quite a few things.

*Pertinent Articles
https://www.reddit.com/r/fo4/comments/3sn4md/building_tip_how_to_clip_any_object_through/
(TLDR - Place objects on rugs in settlements to help avoid clipping issues)
59 Comments
SLeepy-bread72 9 Apr, 2022 @ 3:32pm 
@the logman thank you
Pedro 17 Aug, 2021 @ 7:53pm 
good guide, accurate. thanks guy.
Spencer 29 May, 2021 @ 9:25am 
set gamehour to #
The Viber 11 May, 2021 @ 8:52pm 
uh the spawn commands aren't working.
HUBERT THE ROCK 14 Apr, 2021 @ 4:28pm 
is there any to see in the water clearly
The Logman 1 Apr, 2021 @ 7:51pm 
Sharcc, I know this comment is like two years old but I'm pretty sure to leave Coc qasmoke you need to type Commonwealth 1 1 in to the command console
the deadly rat 22 Nov, 2020 @ 3:29am 
bro caqs is scary
Don't Worry, He Knows 26 Feb, 2020 @ 4:52pm 
@Sharcc coc *insert any cell id here*
RivetHead 31 Jul, 2019 @ 7:10pm 
can you add console commands that add things like caps, bobby pins, ammo,
Sharcc 22 Mar, 2019 @ 1:50pm 
Also, im stuck in coc qasmoke. I cant fast travel out, how do I leave?