Portal 2

Portal 2

44 ratings
Reaching to the Converted v1.1
   
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11.314 MB
12 May, 2012 @ 2:22pm
15 Sep, 2012 @ 2:36pm
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Reaching to the Converted v1.1

Description
My second test chamber, this is less of an obstacle course and more of a puzzle. Which is good. As always, constructive criticism is good but I think i'm getting better at this level design malarkey :D
Update: Fixed a bug where you could complete the level without the cube, and added more complexity into getting the cube
Update: Lit the place up a bit, generally made everything more professional. Oh and also it now takes place in the 1980s
8 Comments
zigzagtenniscoe 11 Jul @ 6:50pm 
Blindrun
You know… when I seen the mess of antlines and the way the conversion gel flung any which way, I did not think I was gonna like this map. And while it does get messy, it actually does have its own appeal to it. You do have to think a little about how the gel flings itself around to get it to go where you want it to go. It’s still one of those things that takes several tries due to the precise nature of the task, and involves some level of guesswork and isn’t particularly “my style” of puzzle, but for your second test this isn’t too bad. (First one in your workshop is gone. :/)

Getting the ball was a little ninja-y, at least for me, but once again you still do need some skill in perceiving the physics of the gel to spray it where you want it.
zigzagtenniscoe 11 Jul @ 6:50pm 
And, I know you become MUCH better. Vector Preservation is a banger. I watched Rage Gaming back in the day and you came up with some very clever stuff. So, this is the beginning of my journey through your workshop! Sad that you haven’t posted anything in almost a decade, but it’s also sad that Valve hasn’t given this game much extra love since its initial release that has resulted in the majority just moving on. For whatever reason the types of games I get into are typically like that. 🙁

Difficulty: 2.25/10
Enjoyed: 6.75/10
Petutski 4 Nov, 2016 @ 2:34pm 
Nice map, but a bit messy!
Yunas  [author] 17 Sep, 2012 @ 11:59am 
Nah, it's not that complex. This was one of my first few maps though...
Zavinious Akkol 17 Sep, 2012 @ 11:56am 
I see.. that was not too complex - a task of funneling the magic white goo
Yunas  [author] 17 Sep, 2012 @ 11:51am 
Indeed. Though tbh I don't really care how you paint the target provided you get the cube into the other room... That's the REAL puzzle here
Zavinious Akkol 17 Sep, 2012 @ 11:22am 
I also painted the target using the flip panel.. I presume this was correct?
Kyte Pheonix 12 May, 2012 @ 7:46pm 
Good, but you can 'cheat' out a step by 'painting' the target with some careful portal placements ;)