Tabletop Simulator

Tabletop Simulator

969 ratings
Star Wars Armada - Complete w/Scripting
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File Size
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1.965 MB
29 Jun, 2016 @ 11:39am
5 Nov, 2023 @ 9:50am
161 Change Notes ( view )

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Star Wars Armada - Complete w/Scripting

Description
Star Wars Armada
Rebel and Imperial fleets fight for the fate of the galaxy in Star Wars™: Armada, the two-player miniatures game of epic Star Wars space battles!

Massive Star Destroyers fly to battle against Rebel corvettes and frigates. Banks of turbolasers unleash torrential volleys of fire against squadrons of X-wings and TIEs. Engineering teams race to route additional power to failing shields. Laser blasts and explosions flare across the battlefield. Even a single ship can change the tide of battle.

In Star Wars: Armada, you assume the role of fleet admiral, serving with either the Imperial Navy or Rebel Alliance. It’s your job to issue the tactical commands that will decide the course of battle and, perhaps, the fate of the galaxy.

How to Play
SWM01 Armada Learn to Play pdf[images-cdn.fantasyflightgames.com]
SWM01 Rules Reference Guide[images-cdn.fantasyflightgames.com]
Armada FAQ v2[images-cdn.fantasyflightgames.com]

How to Play on TTS
English Tutorial: http://imgur.com/a/SML3E
Another English Guide: Noobs Guide to Armada on TTS (thanks to Gilarius)
Spanish Tutorial: SIMULADOR DE ARMADA EN TTS[swarmada.wordpress.com] (thanks to Arcoonte)
Discord Channel: https://discord.gg/3MrP8db

Mod Content and Features
- Complete Star Wars Armada collection through wave V
- Includes Flotillas, Rogues/Villians, Liberty & Interdictor, Pelta, Arquitens
- Includes Corellian Conflict campaign
- Automated maneuvering tool
- range rulers for all ships and squadrons
- Shields Dials that move with ships



Recent Updates
- 6/29: Added Missing Commanders (General Dodonna) and missing TIE Interceptor Squadron
- 6/30: Fixed Imperial II image, added Fleet Support cards, fixed obstacle blacklist for auto movement
- 7/2 : Added Wave IV! Slightly higher resolution squadrons
- 7/3 : Added bounce to dice, tweaked scripting
- 9/5 : Fixed clearButton issue caused by TTS bug
- 12/26 : Added Corellian Conflict Squadrons and Objectives
- 12/27 : Added Rebel/Imperial Fighter Squadrons II (with oogly, but functional Lancer)
- 12/31 : Finished All Wave V ships
- 1/1/17: Added 3x3 extender for the 3x9 mission at end of Corellian Conflict (look under left side of table)
- 1/19/18: Added Wave 7
- 1/1/20: Added Rebellion in the Rim
- 2022: Updating description to reflect that the mod has been promptly updated for every update through Rapid Reinforcements I

Credits
Nim - Soap Holo (for work on Victory Star Destroyer and tokens)
RC-1990 Maximus (for work on Victory Star Destroyer Model)
Various contributors for work on X-Wing Miniatures models
CADPAT For the HD Corellian Conflict Map
barraganap for Arquitens model
Poppis (For all his help with higher resolution ship and squadron cards)
SpaceNavy (Work on Onager, Starhawk, MC75, Assault Cruiser, Pelta, MC30, Hammerhead, & gladiator ). SpaceNavy's Custom SW Armada Shipyard
Popular Discussions View All (26)
11
22 Nov, 2020 @ 7:04pm
Unable to download ships
Othium
5
1 May, 2020 @ 4:20pm
New to TS Armada (Cards not Loading)
Beaker
2
7 Apr, 2021 @ 11:36pm
4 player
Adohan
866 Comments
MostDangerousDan 12 May @ 1:30pm 
I love it. Especially good to learn SW Armada, along with some tutorial videos, guides and wikis of course. In my case I want to learn the game and play well before spending on a set.
Any way to support you financially, like Donations, Patreon? I hope you continue working on this project.
I just have a few critics poins regarding the visuals. The textures, mainly on Ships and especially on larger vessels. Ships are the main part of it all, they should look gorgeous! At least in my opinion. Some models also could use some smoothing out, it looks very edged. But the textures on large ships look really low res and washed out. Or is it just bugged for me? Am I missing something?
I mean everything I say well. I appreciate your work and hank you for it and wish you the very best!
Valadian  [author] 4 May @ 11:10pm 
For anyone reading comments, this was indeed updated with All Rapid Reinforcement changes
SpoiledBIO 13 Apr @ 6:10pm 
the imperial venetor is using the wrong cardboard on ship base. is using ven 1 instead of ven 2
Ewido 17 Jan @ 1:29pm 
I've been playing up to Wave 1 cards and models and so far it's been an extremely fun and well created TTS rendition of the tabletop game. I hope the developer(s) continue working with it. :steamthumbsup:
White Fox 9613 10 Nov, 2023 @ 10:56am 
don't know if this is a problem only I'm having but I've noticed that certain buttons on figure bases aren't working and some models are either missing textures or even there entire models.
TPS 28 Oct, 2023 @ 11:21am 
Same as Naacal, I hope this will be updated with the current errata Rapid Reinforcement cards and the point adjustments!
Naacal 24 Oct, 2023 @ 2:58pm 
Will this mod be updated with Rapid Reinforcements II and the new errata cards?
Daniel 10 Oct, 2023 @ 8:51am 
@KurdishTigers. Use the side dials for shields. use faceup/facedown damage cards for HP
Phoenix 6 Oct, 2023 @ 11:05am 
how to track health of a ship
Hambone 22 Sep, 2023 @ 1:48pm 
Thank you for your service.