Total War: WARHAMMER

Total War: WARHAMMER

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RI Stance Cost Reduction: raiding and camping
   
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Marcadores: mod, Campaign
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28 jun. 2016 às 16:36
13 ago. 2017 às 14:37
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RI Stance Cost Reduction: raiding and camping

Descrição
All stances except horde encampment stance have had their movement cost to assume the stance reduced.

pictures try to explain the odd stance movement bug

Orc Raiding Camp: 25% instead of 50
Norscan Raiding Camp: 25% cost instead of 50
Fortify (the regular encamp stance) - 25% cost instead of 50

Channeling (includes vamps) - 20% instead of 50
normal and horde raiding stance - 20% instead of 50

Why 20% instead of 25%? there's still a weird little bug that using the raiding stance when full movement actually causes the army to move less range than if the army had moved 75% and then assumed raiding stance. So this counteracts it a bit. Yes this technically means yeh could move 80% and then raid to get that little extra movement - but I don't cuz it feels inconsistent with how much Fortify, ambush and other stances cost.

Why did I make this mod? It's ridiculous that it takes 50% movement to go raid stuff. It's also ridiculous that setting up camp would cost 50% of movement points. Romans made camps often after they marched and it didn't detract from their marching distance by 50%.

This change does affect the AI. However, it can still be used in tandem with mods that change forced march.

COMPATABILITY - savegame compatible
This is compatible with pretty much everything. Including mods that change Forced March as I didn't change anything with forced march. It is compatible with Gejnor's mod that reduces chaos encamp stance cost to 0.

completely savegame compatible meaning you can enable and disable the mod at will and it won't cause problems.

RSG
Royal Spartan Guard already made a mod that reduces cost to assume stances.
check his mod out here
http://steamproxy.net/sharedfiles/filedetails/?id=691840277
7 comentários
NosesCan'tSleep (Max)  [autor] 13 ago. 2017 às 14:39 
updated for Norsca
NosesCan'tSleep (Max)  [autor] 31 jan. 2017 às 17:09 
updated
Kamen Rider 3 ago. 2016 às 8:42 
ah ok thanks, anyway thanks for keep this updated, RSG's is not and constantly causes crashes now so ill be using this mod instead
NosesCan'tSleep (Max)  [autor] 3 ago. 2016 às 8:37 
nope. doesn't changed forced march at all - is compatible with mods that do as long as they don't change the other stances. i left forced march alone cuz i know some people hate it and some like it
Kamen Rider 3 ago. 2016 às 8:35 
does this do anything forced march?
NosesCan'tSleep (Max)  [autor] 30 jul. 2016 às 12:32 
now includes Beastmen raiding stance to 20% AP cost to avoid the weird stance bug movement reduction thingy
NosesCan'tSleep (Max)  [autor] 30 jun. 2016 às 8:28 
Updated. 6/30/2016 for patch. Just tested. will not crash game. if crash is happening - it's not this mod.

will be updating other mods after i see exactly what changes were made so i can keep in line with CA or defy their changes and keep my mods the same.