Total War: WARHAMMER

Total War: WARHAMMER

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RI Stance Cost Reduction: raiding and camping
   
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Tags: mod, Campaign
File Size
Posted
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1.789 KB
28 Jun, 2016 @ 4:36pm
13 Aug, 2017 @ 2:37pm
7 Change Notes ( view )

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RI Stance Cost Reduction: raiding and camping

Description
All stances except horde encampment stance have had their movement cost to assume the stance reduced.

pictures try to explain the odd stance movement bug

Orc Raiding Camp: 25% instead of 50
Norscan Raiding Camp: 25% cost instead of 50
Fortify (the regular encamp stance) - 25% cost instead of 50

Channeling (includes vamps) - 20% instead of 50
normal and horde raiding stance - 20% instead of 50

Why 20% instead of 25%? there's still a weird little bug that using the raiding stance when full movement actually causes the army to move less range than if the army had moved 75% and then assumed raiding stance. So this counteracts it a bit. Yes this technically means yeh could move 80% and then raid to get that little extra movement - but I don't cuz it feels inconsistent with how much Fortify, ambush and other stances cost.

Why did I make this mod? It's ridiculous that it takes 50% movement to go raid stuff. It's also ridiculous that setting up camp would cost 50% of movement points. Romans made camps often after they marched and it didn't detract from their marching distance by 50%.

This change does affect the AI. However, it can still be used in tandem with mods that change forced march.

COMPATABILITY - savegame compatible
This is compatible with pretty much everything. Including mods that change Forced March as I didn't change anything with forced march. It is compatible with Gejnor's mod that reduces chaos encamp stance cost to 0.

completely savegame compatible meaning you can enable and disable the mod at will and it won't cause problems.

RSG
Royal Spartan Guard already made a mod that reduces cost to assume stances.
check his mod out here
http://steamproxy.net/sharedfiles/filedetails/?id=691840277
7 Comments
NosesCan'tSleep (Max)  [author] 13 Aug, 2017 @ 2:39pm 
updated for Norsca
NosesCan'tSleep (Max)  [author] 31 Jan, 2017 @ 5:09pm 
updated
Kamen Rider 3 Aug, 2016 @ 8:42am 
ah ok thanks, anyway thanks for keep this updated, RSG's is not and constantly causes crashes now so ill be using this mod instead
NosesCan'tSleep (Max)  [author] 3 Aug, 2016 @ 8:37am 
nope. doesn't changed forced march at all - is compatible with mods that do as long as they don't change the other stances. i left forced march alone cuz i know some people hate it and some like it
Kamen Rider 3 Aug, 2016 @ 8:35am 
does this do anything forced march?
NosesCan'tSleep (Max)  [author] 30 Jul, 2016 @ 12:32pm 
now includes Beastmen raiding stance to 20% AP cost to avoid the weird stance bug movement reduction thingy
NosesCan'tSleep (Max)  [author] 30 Jun, 2016 @ 8:28am 
Updated. 6/30/2016 for patch. Just tested. will not crash game. if crash is happening - it's not this mod.

will be updating other mods after i see exactly what changes were made so i can keep in line with CA or defy their changes and keep my mods the same.