Total War: WARHAMMER

Total War: WARHAMMER

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Unit Size Expansions - The Southern Realms -noLOD- 150%
   
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Tags: mod, Units
File Size
Posted
Updated
31.510 KB
23 Jun, 2016 @ 4:07pm
10 Sep, 2017 @ 7:46am
74 Change Notes ( view )

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Unit Size Expansions - The Southern Realms -noLOD- 150%

In 1 collection by Railgun
Unit Size Expansions - Collection -
11 items
Description
Hi, a submod to increase The Southern Realms mod units to 50% of their sizes.

Description :
All Units, Warmachines and max men per ship of the Southern Realms mod are up to 50% of their sizes. Lords, Heroes and anything else which is less than 4 men per unit are unchanged.

This is a no ugly low poly units' LOD scaling version.
- For a performance friendly version with low poly LOD scaling, Check here[drive.google.com].

Units Table :
  • 120 -> 180
  • 100 -> 150
  • 90 -> 135
  • 60 -> 90
  • 44 -> 66
  • 32 -> 48
Engines Number Table :
  • 4 -> 6

Compatibility :
- Savegames compatible.
- Designed to The Southern Realms version of 10/09/2017 -15h09- Gmt+1.
- Compatible with French translation for Southern Realms.
- Should be functional with The Southern Realms bridge for Empire of Sigmar.

Unit Size Expansions main mod for vanilla units is not necessary but highly recommended.
(Not recommended to use it with Unit Size Expansions - Towers, Special Units, Lords and Heroes)

____________________
Credits :
All credits go to Cataph_The Southern Realms (TEB) mod authors.
Thanks for their incredible mod.

Thanks to CA for quoting my little mod on their Mods Weekly - Episode #3 video.
16 Comments
Greyscale 1 Nov, 2016 @ 1:32pm 
Ahh gotcha - must be a conflict between the two than :)
Railgun  [author] 1 Nov, 2016 @ 12:50pm 
@bonzomad
Thank you.
This submod is not compatible with "Unit Size Expansions - Towers, Special Units, Lords and Heroes" addon or any other mods that change the number of warmachines.
It's designed for my main mod
Greyscale 1 Nov, 2016 @ 11:59am 
Small note, the light cannons for TEB factions feature 4 guns each unlike the rest of the artillery which is 5 gun deep. Otherwise, THANK YOU SO MUCH!!! :)
Railgun  [author] 18 Jul, 2016 @ 8:17am 
@Mr. Ethnic Cleansing
Sorry but I just tried all factions and checked all units (vanilla and mods) with unit size expansions + bretonia by prater and the southern realsm versions and all works fine together for me : Screenshot [i.imgur.com]
120 -> 150
90 -> 112
60 -> 75

I tried also to start a campaign without my mods and add them after that have started a new game with bretonia's mods and my mods worked also fine, so I can't reproduce your problem, sorry. Did you try to start a new campaign ? maybe one of your other mods is always active in your save file.

*I've also looked into custom battles and same.
WarCrimes 18 Jul, 2016 @ 7:29am 
Alright bud, I'm gonna lay down some mad truth on ya. I turned off ALL my mods other tan bretonia by prater and the southern realsm and then downloaded all the unit mods of yours for those. The mods DO NOT WORK even though all my other mods are turned off. Is there another unit mod I can subscribe to while you try to fix yours?
Railgun  [author] 30 Jun, 2016 @ 8:22am 
*Updated (includes performance friendly version)*
Railgun  [author] 30 Jun, 2016 @ 5:30am 
Hey, thank you CA for quoting my little mod on your Weekly Mods video ! :)
Thanks Cataph to giving me the link, I didn't expect to see my mod on this video.
Cataph 30 Jun, 2016 @ 1:42am 
Gz mate! https://www.youtube.com/watch?v=enDFrVIX-bQ
Link on YT is currently pointing the wrong way, but still.
Cataph 26 Jun, 2016 @ 3:30am 
Ah, right, forgot about dem mounts.
Railgun  [author] 26 Jun, 2016 @ 3:28am 
It's seems to work without but I'm not really sure about that nobody crash.
I prefere put this table for num_mount values and be sure, it takes me just a few seconds to add this line to match to the num_men.