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Looks like you misunderstood what I wanted to say. I am not talking about the Escaped shipped by BI but about my original mission which this workshop object is a fork of (and which was developed much further in the meantime).
With my "2. Spawn are random (not handplaced)." I wanted to reply to "if you have spawns on islands you should at least place a boat " from Dog Udders. I meant "I can't place boats to every spawn, as spawns are random".
So to be clear in the official version of co10 Escape (the one linked above in the description) the spawns are still random AND boats are distributed across the island (in a random fasion).
-Dog Udders, some small islands do have jet skis, but if not (and you don't want to swim), just restart the mission. Takes like 5 minutes to beak out of prison again.
2. Spawn are random (not handplaced).
3. In the official version you find boats at piers.