Sid Meier's Civilization V

Sid Meier's Civilization V

41 ratings
Uighur_Caesar's Apache
   
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8.784 MB
7 Jun, 2016 @ 9:25pm
27 Dec, 2016 @ 3:38pm
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Uighur_Caesar's Apache

In 1 collection by Uighur_Caesar
Uighur_Caesar's Civilizations
46 items
Description
Adds the Apache under Geronimo to the game.

UA: Raiding Menace: Units lose no movement when entering pillaged tiles and gain double XP when fighting on pillaged tiles. Gain a free worker upon capturing a city (once per city).

UU: Renegade: Replaces Rifleman. No cost to pillage, and can enter another civs territory without open borders. Gain a Survivalism promotion equal to its highest Shock or Drill Promotion.

UU: Warband: Replaces Cavalry. Ignores enemy ZOC and increased flank attack bonus. If attacking a military unit stacked with a civilian, the civilian is killed and this unit heals and gains XP.

Compatible with CulDiv, Civ4 traits, RtP, YNAEMP

Credits:

Kujarim_Wuniver: Icons and Geronimo

ldvhl: Map, City List, Design help

Groucho Marx: Geronimo Dialogue

ruhrgebietheld: Pedias

DarthStarKiller: Unit flags
14 Comments
vondraco 23 Dec, 2017 @ 2:53am 
Looks like a great mod. Only problem (for Me, anyhow) is that I use the Promotions - Expansion Pack mod, which means that I'm pretty much NEVER taking either Shock or Drill. This makes the Renegade not work as intended. If I can figure out a way to get around that, I'm definitely subscribing.

--V
[14thLA]Spc.lakota1877 16 Jun, 2017 @ 2:11pm 
Make ver. 31 so it will be compactibile with Ethnic Units Mod
Shimms 23 Apr, 2017 @ 11:53am 
(I should add that this also worked for mt. kilimanjaro-boosted scouts and possibly other units; running through hills with pillaged improvements on them bumped up my movement points)
Shimms 23 Apr, 2017 @ 11:51am 
also, there's a bug where if you have pillaged tiles in your own territory with roads on them, you can build up movement points by going back and forth on those roads to the point where i had gatling guns with 8 movement points (on the plus side, i can finally attack three times in a turn with my chu-ko-nus gained from city-states!).
Shimms 23 Apr, 2017 @ 9:01am 
Hey, I was playing this civ, and i noticed that the renegade's skin isn't rendering properly; i'm getting a checkerboard pattern. Do you know how to fix this?
Umyahng 3 Jul, 2016 @ 8:24am 
Great mod, one of my favo, but to my regret it isnt working with ynaemp, while your other mod the Taino, is. I noticed at the Taino you have a support file which isnt there in this mod, might that have anything to do with it?
Norton 9 Jun, 2016 @ 5:53pm 
Geromino looks like he's ready to show us his sick moves.
ianandsue5 9 Jun, 2016 @ 8:58am 
Am I correct in thinking that you are Planning Two Roman Civilizations? [One led by Trajan and One led by Romulus?]
nthebrave 8 Jun, 2016 @ 12:06pm 
something like expel the europeans? gain a bonus when attacking cities and units not on the continent as the capital of the civilisation you are fighting? just an idea
Uighur_Caesar  [author] 8 Jun, 2016 @ 9:51am 
I plan to eventually, I just need ideas for decisions and events