Total War: WARHAMMER

Total War: WARHAMMER

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White Dwarf Battles
   
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Tags: mod, Battle
File Size
Posted
Updated
41.581 KB
1 Jun, 2016 @ 4:34pm
30 Jun, 2016 @ 11:31am
5 Change Notes ( view )

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White Dwarf Battles

Description
Hey manling, slower but close to Vanilla battles.

This mod slightly (and I mean slightly like 1-4 values max in reduction or in addition) slows the combat by slightly reducing morale penalties, lessening combat fatigue (15 -> 10), and lowering the max hit chance to 80 instead of 90. Ups the combat hitpoints initiative to 40 which supposedly is for initiating kills!

So you can enjoy the killin o grobbi! a bit longer.

Capped agents AI+Player to 6
Increased the recruitment cost for them.
Reduced their success chance for assassinate and hinder actions.

Too many times I saw the AI using Chaos agents and banshees (Vampire) flying around the map instead of focusing on armies and battles which is what Warhammer is all about.

They need to bring back Agent videos like in Shogun. Otherwise why bother its just a message that no one reads.

Modded tables:
_kv_fatigue_tables
_kv_morale_tables
_kv_rules_tables
agents_actions_tables
agents_tables


Only way you'll know for sure is to test it out yourself.

Please rate the mod if you use and like it.

Thanks.
8 Comments
GPM  [author] 30 Jun, 2016 @ 11:33am 
updated for blood patch
Charlie 26 Jun, 2016 @ 10:01pm 
This seems like the perfect(er) solution. Should be waaay more popular...
Noob Van Noob 24 Jun, 2016 @ 5:31pm 
out of curiosity does this affect unit mods/packs?
General Hawk 21 Jun, 2016 @ 4:51am 
Thx for fast reply! Debating on this one hehe but love all your work!
GPM  [author] 21 Jun, 2016 @ 4:49am 
@GeneralHawk: yes except generals and the agnets hinder and assassinate success chance has been reduced also. I was sick of waiting for 5 mins while pop up windows from agents harassing me were on every turn and there was hardly any battles! Note they are not touched regarding them being used as a unit in battle!
General Hawk 21 Jun, 2016 @ 4:46am 
The agent cap means that only 6 total agents for any faction?
Greywulf 1 Jun, 2016 @ 6:48pm 
thank you for making this , have been looking for combat mod that has small changes to just increase length of battles a little bit. trying it out now
GPM  [author] 1 Jun, 2016 @ 4:36pm 
Slightly more time than Vanilla Battles.