Killing Floor 2

Killing Floor 2

245 ratings
Dead In Limbo
   
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29.053 MB
30 May, 2016 @ 9:56am
12 Jan, 2017 @ 12:23pm
3 Change Notes ( view )

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Dead In Limbo

Description
You have died. The Zed finally beat you. But the bliss of eternal slumber does not greet you on the other side, for you have gotten lost on the transitory plane of Limbo between worlds, along with hordes of the Zed you vanquished in life. Now they have a chance at payback; make sure they do not succeed!


* * * MAP AUTHOR DISCLAIMER NOTE:
You may, for private use or to fit specific needs of a private server, partly edit this map such as, but not limited to; alter, add or move ammo spawns, weapon spawns, zed spawns, player spawns, trader pods, navigation nodes, triggers, volumes, kismet and other similiar minor tweaks without written consent from the Author (it is however greatly appreciated if you inform the Author of any changes you make).

You may NOT, without explicit written consent from the Author, edit major parts of the map's original design or functionality, such as, but not limited to; change map layout, add, remove or heavily modify rooms/locations, including lighting, materials, meshes and emiters. If you desire major modifications that will alter significant visual and gameplay aspects of the map, you MUST contact a map Author and reach a mutual agreement.

As hobbyist level designers, we put many hours of our free time into creating the maps that we supply freely for the community to enjoy. As such, we do not want to restrict how our work is put to use in a private environment, but our work contains a certain aspect of pride and accomplishment in the form of our unique personal design touches and ideas - we would like for those to not be lost in translation from having non-contributors edit our work to a degree where we feel that this personal 'touch' is hindered or lost.

Thank you :)
55 Comments
Hill Mc´Cool 18 Mar, 2022 @ 3:38pm 
Brutal! Cool!:CheckFGP:
Fazio 1 Jun, 2019 @ 4:06am 
Just tested it, i love it.
Headhunter 6 Jan, 2019 @ 12:49pm 
so what the creator meant by putting this prop in the game? https://steamproxy.net/sharedfiles/filedetails/?id=1617127509
broken, can't buy anything from trader?
exilextremis 5 Dec, 2017 @ 11:23pm 
Love it-thanx!
Rex-Wil 21 Nov, 2017 @ 10:41am 
This map is amazing, its instantly one of my favorites! Its well designed with plenty of details showing you put a lot of thought into the level layout. Ive played it multiple times and it was always fun! Not too difficult, not too challenging. The lore from the Ferryman was interesting and a nice touch too!

Overall, great map! Thanks for making it! :spookycloseup:
t.gaze 29 Jan, 2017 @ 4:23pm 
Several people have reported version mismatch when joining our server when this map is loaded. It's still not clear to me how to fix this. In most cases I suggest that the client remove all associations with the map, and redownload it from the workshop. Any suggestions?
Sean Sindahl  [author] 12 Jan, 2017 @ 12:27pm 
Dead In Limbo should now be updated to version 1.2, sorry for the delay!

- Replaced the missing tree stumps that were removed from the official map packages with the SWAT update. This means you should now once again be able to see the knocked over tree bridge by the rotating cogs and the corner wall section.

- Tweaked a few light and shadow settings that had unnecessarily high values.
=GzR=Fireman 11 Dec, 2016 @ 5:17am 
Great map.... but, can you fix the missing fallen tree textures that are now missing? The two that you can walk up/down to reach other places. You can still walk on them, but not see them.
AlienWheelChair 26 Nov, 2016 @ 5:11pm 
Amazing map. The turning gears are awesome.