Sid Meier's Civilization V

Sid Meier's Civilization V

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Guru of Mortavia
   
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1.183 MB
29 May, 2016 @ 8:27pm
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Guru of Mortavia

Description
This mod adds Mortavia as a civilization.

Guru! The Mad Monk!

based on the masterpeice of cinema that is Neil Flanagan's Guru the Mad Monk, this mod puts you in control of the mad monk of Mortavia himself.

This mod is a huge work in progress and I am mostly puting this up here to share with a few people to iron out the final details so this is not 100 percent completed yet, especially the AI. If you bother giving it a try and have something you think would work better a different way, let me know.


Unique Ability: Mad Monk
Guru can't build settlers similair to Venice.
Faith is gained for kills based on the strength of the defeated enemy unit. (Barbs included)

Unique Unit: Prophet of Lost Souls
Works similar to the Merchant of Venice. This unit is used to annex city states as well as spread or remove religion, as well as enhance or found religions of your own. This specific prophet does not fully replace the great prophet (You will still get regular prophets from faith accumulation while the Prophet of Lost Souls will spawn from rewards of policies, wonders, etc. Once you reach the point where great prophets can be purched with faith in a city, that is where you will find the Lost Souls Prophet as a replacement.


Unique Building: Prision
Replaces constabulary, retaining its ability of slowing spie tech stealing by 25%, but adds the bonus of giving 2 faith, 1 happiness and spawns an inquisitor unit upon completion.