Arma 3
185 ratings
G.O.S Gunkizli
   
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
377.787 MB
29 May, 2016 @ 1:05am
15 Aug, 2016 @ 1:05am
4 Change Notes ( view )

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G.O.S Gunkizli

Description
The map is a 20 x 20 km plain.

This map has intentionaly no high ground. This is done to promote maneuvering over shooting from afar.

Main features :
More than 100 villages and hamlets, 3 Airfields, heavy wood cover and vast expanses of shalow marshes.

A note on performances :
This map has close to 3 000 000 objects. And view distance is ralely over a couple hundred meters.
I recomment to set view distance to 1200m , and if you can set shadows to 500m.

Changelog :
--V041:
Technical update, forgot some old buildings, now all converted to CUP.

Dependencies :
This map requires "CUP terrains".

Credits & Thanks:
HOMJ whose RoadPainter saved many hours of road placement.
Shezan74 for worldTools.

"Le GOS, faire autrement"
Clan réaliste français
http://www.clan-gos.fr
21 Comments
Dark Demon 5 Dec, 2023 @ 5:52pm 
even with terrains core on building do not load
Potts2023 27 Feb, 2023 @ 1:40pm 
Where is this map based off of?
|FOS| LogitechGamingToiletPro 25 Nov, 2022 @ 8:12am 
Update?
Kingkaan 25 Jun, 2021 @ 7:47pm 
where did you get these names from
Lex 8 Feb, 2021 @ 2:53am 
Make sure you also load CUP terrain core, otherwise you have no cities
RavingLunatic01 7 Dec, 2020 @ 5:46pm 
I just popped in to say that this is one of the best maps I have used in A3.
Capt. Aim 9 Oct, 2019 @ 8:05pm 
HnM error cannot find city..
Knight ⚔ 11 Aug, 2018 @ 7:36am 
I got an error message "No entry '.model'." when trying to start this map?!
⛧Zøëë⛧ 9 May, 2018 @ 1:35am 
G.O.S has yet to dispoint me.
internetzspacezshipz 31 Oct, 2017 @ 10:33pm 
I love your maps, never stop please.