Total War: WARHAMMER

Total War: WARHAMMER

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Death from above : missiles reworked
   
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12.932 KB
27. maj 2016 kl. 12:34
3. juli 2016 kl. 8:24
49 ændringsbemærkninger ( vis )

Abonner for at downloade
Death from above : missiles reworked

I 1 samling af Sovietovitch
Jeezuz's mods
7 genstande
Beskrivelse
This is a rebalance of many range units. Range, damage, AP damage, rate of fire and accuracy have been reworked to allow for more coherent range battles. All units should have a use, while remaining cost effective.
Some have been modified, some left untouched.

Details :

-All range units (not artillery) have their firing angle extented to 120 degrees. They will not need to turn as often to keep firing.
As such, foot missile units charged from the front will keep firing for a while until their mates on the sides of their unit are forced to draw their melee weapon.

-Archers have their range and arcing increased. Goblin have lower range/Higher RoF (rate of fire).
-Crossbows have lower range and RoF, higher AP.
-Long rifles have lower RoF, longer range and higher damage/AP.
-Short rifles (repeaters) have lower RoF/range, higher damage/AP.
-Guns have better base damage and range.

-Towers have their range/dmg reduced. Fire angle/accuracy increased.

-Other exotic weapons/artillery have been/will be tweaked.

Balanced for patch 1.

Feel free to make any suggestions to improve it.


My other mods : http://steamproxy.net/workshop/filedetails/?id=692898393
15 kommentarer
ViRALiC 13. aug. 2016 kl. 7:34 
This looks very promising. WHTW always felt a little weak in the ranged department and this sounds like a great mod for remedying that! Thank you!
Pharaoh Joe 2. aug. 2016 kl. 18:24 
Any chance you would be willing to make a radious compatible version?
Sovietovitch  [ophavsmand] 12. juni 2016 kl. 17:18 
True. I modded it in an old version and forgot to put it back in the new one. Can't remember what i changed though. Tell me if any weapons still underperform.
Atan 12. juni 2016 kl. 8:34 
Jeezuz please fix the Volley Gun, it appears to be unchanged from vanilla. I don't understand how anyone can think 24 AP damage on this thing is balanced? It costs 1600, yet it can't even kill a single Greatsword unit before it closes. Hell it can't even kill 30 guys in the unit! its a complete joke. It needs to do 100 AP damage per bullet so that it actually kills what it hits. Honestly even then it may not be cost-effective.
Sovietovitch  [ophavsmand] 2. juni 2016 kl. 13:37 
Glad you like it dude.
SpaffMiester 2. juni 2016 kl. 9:56 
Thanks a ton for this mod btw. I'm a little obsessive with the medieval military realism and stuff. I'm liking your other mods too.
SetaX 31. maj 2016 kl. 4:07 
It is,thank you :)
Sovietovitch  [ophavsmand] 31. maj 2016 kl. 2:44 
That should be fixed.
SetaX 30. maj 2016 kl. 23:19 
I got a crash every single time I tried to run the mod. It was the only one installed.... :(
Captain Freakout 30. maj 2016 kl. 10:36 
Thanks, will try it out!