Total War: WARHAMMER

Total War: WARHAMMER

283 ratings
Higher Replenishment Rates
   
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Tags: mod, Campaign
File Size
Posted
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1.041 KB
25 May, 2016 @ 1:19pm
23 Aug, 2017 @ 10:35pm
18 Change Notes ( view )

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Higher Replenishment Rates

Description
(Saved game compatible!)

Tired of autoresolving only to see your favourite giant or shaggoth lose a crap ton of its life in the process?

Well, I am! I couldn't figure out how to make the autoresolve less terrible, but I did figure out how to increase replenishment rates across the board!

-Chaos has 30% increased replenishment rates while encamped
-Beastmen have 30% increased replenishment rates while encamped
-All non-horde factions when garrisoned/fortified have a 15% increased replenishment rate
-Greenskins Raiding Camp replenishment increased by 10%.
-Vampire Counts channeling stance replenishment rate increased by 10%.

Give your monsters and generals a needed boost to get back to war. Hope you enjoy it like I do.

Be aware that this mod does also function for the AI
54 Comments
™TheGame™ 18 Dec, 2017 @ 12:33am 
you are awesome!
comdude2 3 Aug, 2017 @ 12:28pm 
You're a life saver, was sick and tired of seeing my lords lose like 30% of their health from 95% auto resolve chances :'(
Clown  [author] 24 Jun, 2017 @ 7:06pm 
That's odd. It was up to date for me. I updated it anyway, just incase.
Pimpin Pippin 16 Jun, 2017 @ 2:46am 
Thanks for making this mod.
Any chance you could "update" it so the game/steam thinks it is no longer out of date?
Cyric 5 Mar, 2017 @ 7:45pm 
Huh. Alright, it's not working for me. Must be some conflict with another mod on my end then. Well, thanks for checking.
Clown  [author] 5 Mar, 2017 @ 7:30pm 
Tested on a Bretonnian save file:

With Mod on:
Replenished 24 men per turn in a neutral region while encamped.

With Mod off:
Replenished 12 men per turn in a neutral region while encamped.

It works.
Cyric 5 Mar, 2017 @ 6:59pm 
Are you sure it's functioning for Bretonnia? Certainly doesn't feel like it is...
Matthias 9 Dec, 2016 @ 10:11am 
ah OK
Clown  [author] 9 Dec, 2016 @ 9:18am 
I don't have plans to make more mods.
Clown  [author] 9 Dec, 2016 @ 9:18am 
Yes it's up to date.