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Complete Combat Rebalance 2
   
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2016년 5월 24일 오후 4시 23분
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Complete Combat Rebalance 2

설명
Mod details - works with beautiful battles but some balance fixes might not work, dont use Complete Combat Rebalance 1 as all changes are included,

New ship class! - Military Space Carrier! subscribe and review it for your self!

Rebalanced

Energy good vs armor

Laser I -
Laser II - +15% Armor Penetration
Laser III - +20% Armor Penetration
Laser IV - +25% Armor Penetration
Laser V - +30% Armor Penetration

Energy Lance I - +30% Armor Penetration
Energy Lance II - +50% Armor Penetration

Plasma I -
Plasma II - +30% Armor Penetration
Plasma III - +40% Armor Penetration

Arc Emmiter I - +10% Armor Penetration, +10% Shield Penetration
Arc Emmiter II - +20% Armor Penetration, +20% Shield Penetration

###These bybass Shields all together
Disruptor I -
Disruptor II - +50% Shield Penetration
Disruptor III - +100% Shield Penetration

Energy Torpedo I - +30% Armor Penetration
Energy Torpedo II - +50% Armor Penetration

ED Matter Disintegrator I - +20% Armor Penetration

Crystal Capacitors I -
Crystal Capacitors II - +30% Armor Penetration
Crystal Capacitors III - +40% Armor Penetration
Crystal Capacitors IV - +50% Armor Penetration

Explosive - good vs all, countered by point defence

Missile I -
Missile II - +120% Shield Damage, +20% Armor Penetration
Missile III - +130% Shield Damage, +30% Armor Penetration
Missile IV - +140% Shield Damage, +40% Armor Penetration
Missile V - +150% Shield Damage, +50% Armor Penetration

Swarmer Missile I - +140% Shield Damage, +40% Armor Penetration
Swarmer Missile II - +150% Shield Damage, +50% Armor Penetration

Torpedo I - +140% Shield Damage, +40% Armor Penetration
Torpedo II - +160% Shield Damage, +60% Armor Penetration
Torpedo III - +180% Shield Damage, +80% Armor Penetration


Kinetic - good vs Shields

Mass Driver I -
Mass Driver II - +120% Shield Damage
Mass Driver III - +130% Shield Damage
Mass Driver IV - +140% Shield Damage
Mass Driver V - +150% Shield Damage

Kinetic Artillery I -
Kinetic Artillery II -

Autocannon I - +130% Shield Damage
Autocannon II - +140% Shield Damage
Autocannon III - +150% Shield Damage

Strike Craft

Strike Craft regen increase from 0.03 to 0.3
Strike Craft regen increase from 0.03 to 0.3

Strike Craft HP increase to:
scout - 20
fighter I - 30
fighter II - 40
fighter III - 50
Bomber I - 30
Bomber II - 40
Bomber III- 40

Strike Craft Shield increase to:
scout - 30
fighter I - 30
fighter II - 50
fighter III - 100
Bomber I - 30
Bomber II - 50
Bomber III- 100

Strike Craft Range increase to:
scout - 20
fighter I - 20
fighter II - 25
fighter III - 35
Bomber I - 20
Bomber II - 25
Bomber III- 35

Ships

corvette
-

destroyer
HP increase to 800

cruiser
HP increase to 2000
Sheilds gains twice the amount (100%)
Armor gain increase by 50%

battleship
HP increase to 5000
Sheilds gains twice the amount (100%)
Armor gain increase by 50%
댓글 4
Armedwithpuns 2017년 7월 20일 오전 10시 23분 
PLEASE UPDATE THIS FOR 1.6 ADAMS, REALLY WANNA TRY THIS OUT
WolvesofZiu 2016년 6월 4일 오전 4시 52분 
What wat are ranges of kinetics...doesnt matter if 100 shield pen if i have to be point blank..
Fhoer 2016년 5월 25일 오후 12시 03분 
as this mod don't need a new save, i just keep the save i had before a big battle (so i could roll with this kind of mods)

torpedos became OP dealling a massive amount of damage (with small torpedos), i think the AI didn't teaked the desing with point defense and evasion... maybe that was the problem, cuz i didn't took a lot of damage
lasers are less effective against vessels without shields, maybe the tweak in the hullpoint contributed to this outcome...
Kinect is good

i didn't tested the strikecrafts...

Rate: Good

would be better if you have this mod "above the others" (if you have a mod changing something this would overlap) and maybe a option with another values for longer battles in custom multiplayer matches :steammocking:
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Sorry for any grammatic or syntax error, I'm not a native english speaker (i'm writing by myself to learn with my mistakes, so, no google translator :v)
Fhoer 2016년 5월 25일 오전 11시 17분 
hmm... looks nice, I will give a try...