Cities: Skylines

Cities: Skylines

130 ratings
Lift&Stairs 06R for PedOP
   
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Assets: Park
File Size
Posted
2.272 MB
20 May, 2016 @ 2:37am
1 Change Note ( view )

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Lift&Stairs 06R for PedOP

In 1 collection by stmSantana
Elevator Buildings
20 items
Description
Lift&Stairs 06m [Right] for Pedestrian Overpass
                          ※日本語解説は下にスクロール
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Elevator and stairs for 06m Pedestrian overpass (deck).
Pedestrians can access to elevated pavement path.

* L=Left, R=Right, B=Back -side Pedestrian overpass.
* Click the above collection to get other height assets

!!!! Slope too steep !!!!
Highly recommend MOD (Anarchy mode)
Sharp Junction Angles
(Press Ctrl + A to toggle road anarchy. Chirpy gains some weight while enabled. )
http://steamproxy.net/workshop/filedetails/?id=553184329
or
Advanced Road Anarchy
http://steamproxy.net/sharedfiles/filedetails/?id=433567230

(*required Flatten terrain)

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Type: Park , Cost: 0, Size: 2x1
Tris: 899, Texture: 512*512px. LOD Tris: 87.
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6メートルの歩道橋へアクセスできるエレベーターと階段です。

※LeftやRightなどはどちら側に歩道橋が接続されるかの向きです。
※他の高さのアセットはElevator Buildingsコレクションを御覧下さい。

※標準では歩道の傾斜が急すぎる為にこのアセットを設置できません。
設置には下記のMODが必須です。(アナーキーモードが必要)
Sharp Junction Angles
http://steamproxy.net/workshop/filedetails/?id=553184329
又は
Advanced Road Anarchy
http://steamproxy.net/sharedfiles/filedetails/?id=433567230

Sharp Junction Anglesを入れたらCtrl+Aキーでアナーキーモードになり、このアセットを設置可能になります。
アセットには坂になった歩道が付いていますが、そこに合わせて6mの高さで歩道を引いて下さい。
先に引いてある歩道橋に後から付けることもできますが、支柱の位置によりうまくいかない時は一度歩道橋を削除してからアセットを置き、歩道橋を引き直して下さい。

※斜面にも設置できますが、見た目は悪くなります。


以下のスレッドでの情報提供にも感謝します
Cities: Skylines Mod製作所 part 2 (c)2ch.net

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My workshop
http://steamproxy.net/profiles/76561198056538710/myworkshopfiles/?appid=255710
My Screen Shots
http://steamproxy.net/profiles/76561198056538710/screenshots/?appid=255710
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11 Comments
manu 17 Apr, 2020 @ 3:01pm 
@mr.v, very useful that I don't know the snap issue which I know now. Thanks a ton to you.
mr.v 16 Apr, 2020 @ 6:36am 
very useful for my city. Update description about disable snapping to make path not snap to the ground would be good.
stmSantana  [author] 14 Nov, 2019 @ 11:27pm 
I confirmed I was making that mistake. I am very sorry.
leftbehind 14 Nov, 2019 @ 10:00pm 
This asset has invalid LOD texture size, which causes other buildings to turn black when zoomed out. https://steamproxy.net/workshop/filedetails/discussion/667342976/1639789306562159404/
zaltocleotl 21 Apr, 2019 @ 4:01pm 
These are great! Works awesomely with the HongKong pedestrian overpasses as well!
https://steamproxy.net/workshop/filedetails/?id=1581540872
小潘 15 Nov, 2018 @ 6:23pm 
stmSantana  [author] 15 Nov, 2018 @ 1:50pm 
@小潘 I do not know why.
Will it happen again after destroying that pedestrian road and recreating it?
BenKewell 31 May, 2018 @ 10:05am 
@stmSantana
Disable snapping fixed the issue of bridge node snapping to ground.
stmSantana  [author] 30 May, 2018 @ 2:42am 
@BenKewell
Thanks for using my assets.
Perhaps, it is the work of snapping on the road.
Please use "Fine Road Anarchy" and toggle options.
Anarchy (Ctrl + A): Enable
Snapping (Ctrl + S): Disable
https://imgur.com/mkJWqB4.jpg